GetFlankingLeftLocation

From NWN Lexicon
Revision as of 00:27, 26 August 2012 by Dood (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search



GetFlankingLeftLocation(object)

Returns a location on the left flank of the target

Parameters

oTarget

Object To flank


Description

Returns the location flanking the target to the left (slightly behind) and facing same direction as the target

Calls
float GetFacing(object oTarget)
float GetFarLeftDirection(float fDir)
location GenerateNewLocation(object oTarget, float DISTANCE_MEDIUM, float fAngleToLeftFlank, float fDir)



Requirements

#include " x0_i0_position "

Version

1.61

See Also

constants: 

DISTANCE_* Constants



 author: Michael Nork