GetForwardFlankingRightLocation

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GetForwardFlankingRightLocation(object)

Returns location to the forward right flank of the target

Parameters

oTarget

Target to flank


Description

Returns location to the forward right flank of the target and facing the same way as the target.

Calls
float fDir = GetFacing(oTarget);
float fAngle = GetHalfRightDirection(fDir);
return GenerateNewLocation(oTarget, DISTANCE_MEDIUM, fAngle, fDir);



Requirements

#include " x0_i0_position "

Version

1.61

See Also

constants: 

DISTANCE_* Constants



 author: Michael Nork