GetForwardFlankingRightLocation
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GetForwardFlankingRightLocation(object)
Returns location to the forward right flank of the target
Parameters
oTarget
Target to flank
Description
Returns location to the forward right flank of the target and facing the same way as the target.
Calls
float fDir = GetFacing(oTarget);
float fAngle = GetHalfRightDirection(fDir);
return GenerateNewLocation(oTarget, DISTANCE_MEDIUM, fAngle, fDir);
Requirements
#include " x0_i0_position "
Version
1.61
See Also
constants: |
author: Michael Nork