GetGreetingVar
From NWN Lexicon
Jump to navigationJump to search
GetGreetingVar(int, object)
This variable keeps track of whether or not the player has talked to this henchman.
Parameters
nChapter
The chapter the player is in.
oPC
The player to test for.
Description
Returns TRUE if the integer found on the player with the variable name of "NW_L_HEN"+ henchman's tag + nChapter is equal to 10.
Remarks
Function found in nw_i0_henchman.nss on line 180
This function can let a henchman know if he has talked to the player for this particular chapter yet.
Requirements
#include " nw_i0_henchman "
Version
1.22
See Also
functions: |
author: John Shuell