GetIsEnemy

From NWN Lexicon
Revision as of 20:40, 25 August 2012 by Dood (talk | contribs)
Jump to: navigation, search



GetIsEnemy(object, object)

Determines whether a creature considers another creature an enemy.

 [[int | int ]] GetIsEnemy(
     [[object | object ]] oTarget,
     [[object | object ]] oSource = OBJECT_SELF
 );

Parameters

oTarget

The creature whose enemy status is to be checked.

oSource

The creature whose opinion will be queried. (Default: OBJECT_SELF)


Description

Returns TRUE if oSource considers oTarget as an enemy.



Remarks

This function considers faction feeling as well as personal reputation between the two creatures.


Version

1.22

See Also

functions: 

GetNearestSeenOrHeardEnemy



 author: Tom Cassiotis, editor: Kristian Markon