GetIsInKnownSpellList(object, int, int)

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Nwnee logo.jpg Note: This article documents Neverwinter Nights: Enhanced Edition new content or changes/updates/fixes to 1.69 functions. These are all listed under the category and patches pages.

Gets if a spell is in the known spell list.

int GetIsInKnownSpellList(
    object oCreature,
    int nClassType,
    int nSpellId
);

Parameters

oCreature
The creature for whom to adjust the spell book.
nClassType
A CLASS_TYPE_* constant. Must be a SpellBookRestricted class.
nSpellId
A SPELL_* constant.


Description

Gets if a spell is in the known spell list.

Returns: TRUE if the spell is in the known spell list.


Remarks

Wizards, Sorcerers and Bards who can choose from a limited selection of spells to cast are SpellBookRestricted. Clerics, Druids, Paladins and Rangers are not restricted and know all their spells at all times.


Version

This function was added in 1.87.8193.35 of NWN:EE.


Example

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See Also

functions:

GetKnownSpellCount() GetKnownSpellId()

constants:

CLASS_TYPE_* SPELL_*


 author: Shadguy