Check to see if any character in the party has the specified item.
The character whose party is to be checked.
The tag of the item to look for.
Returns TRUE if a party member has the specified item, otherwise returns FALSE.
Checks each PC in oPC's party to see if they have an item with a tag of sItemTag.
Only checks PC's, not associates.
This is just a wrapper for the GetItemPossessedByParty function.
Also note that x0_i0_partywide is already included in x0_i0_common. So you will only need to include one, not both.
#include " x0_i0_partywide "