GetIsPlayerCharacter

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GetIsPlayerCharacter(object)

Check to see if target is PC and not DM.

Parameters

oTarget

The object to check if it is a player and is not a DM.


Description

Check to see if target is PC and not DM.

Returns TRUE if oTarget is a PC (based on a call to GetIsDM ). Otherwise, returns FALSE.



Requirements

#include " nw_i0_plot "


Version

???

Example

// Lets' see if we are a PC and not a DM.
#include "nw_i0_plot"
 
void main()
{
   int nCheck = GetIsPlayerCharacter(OBJECT_SELF);
 
   switch(nCheck)
   {
      case 0:// Do stuff based on the face we are not a strictly PC character.
         break;
 
      case 1:// Do stuff based on the fact we are strictly a PC character.
         break;
   }
}

See Also

functions: 

GetIsDM



author: Baragg, editor: Mistress