GetIsPossessedFamiliar

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GetIsPossessedFamiliar(object)

Retrieves the controller status of a familiar.

int GetIsPossessedFamiliar(
    object oCreature
);

Parameters

oCreature

Familiar to determine if it is possessed.


Description

Returns TRUE if the specified familiar is currently possessed by its master; returns FALSE if it not currently possessed by its master or if the familiar specified is not a valid creature.



Remarks

Most likely used as a condition before calling UnpossessFamiliar.


Version

1.30

See Also

functions: 

UnpossessFamiliar



 author: Charles Feduke, editor: Lilac Soul