GetIsReactionTypeHostile

From NWN Lexicon
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GetIsReactionTypeHostile(object, object)

Determine whether a creature has a hostile reaction towards another given creature.

int GetIsReactionTypeHostile(
    object oTarget,
    object oSource = OBJECT_SELF
);

Parameters

oTarget

The target creature to test.

oSource

The source creature to test the feelings of. (Default: OBJECT_SELF)


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