From NWN Lexicon
Revision as of 19:35, 13 September 2017 by (talk) (g52d23xj)
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GetIsReactionTypeHostile(object, object)

Determine whether a creature has a hostile reaction towards another given creature.

int GetIsReactionTypeHostile(
    object oTarget,
    object oSource = OBJECT_SELF



The target creature to test.


The source creature to test the feelings of. (Default: OBJECT_SELF)

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