Returns the amount of experience set for a journal category.
Journal category tag.
Use this command to award experience for a journalled quest. It returns the amount of experience entered in to the category's 'xp' field in the journal editor.
You can set an xp value for a journalled quest in the journal editor, but AddJournalQuestEntry() does not set award this xp on completion. Use GetJournalQuestExperience() instead.
This will, of course, return a default of 0 if no journal quest is found, or there is a value of 0 for that quest.
If you want to assign party experience, you might want to use RewardPartyXP() from Bioware's nw_i0_tool include.
Before scripting experience yourself, you might want to make sure that you can't use the conversation editor's script wizards to do the dirty work for you.
// Award a single PC, oPC, the full experience value of // a quest with Journal Category Tag "isk_jrnl_bbbbk" GiveXPToCreature(oPC, GetJournalQuestExperience("isk_jrnl_bbbbk")); // A quest requires the PC to gather objects, and stores a // count of the objects obtained. This calculates how much // to award the PC, proportional to the maximum // (NUM_HORSESHOES) int iFound = GetLocalInt(oPC, "iFound"); int iXP = iFound * GetJournalQuestExperience("shoe_hunt") / NUM_HORSESHOES;
author: Iskander Merriman, editor: Jasperre, additional contributor(s): Jeff Smith, Charles Feduke, Jasperre