GetKnownSpellId(object, int, int, int)

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Gets the spell id of a known spell.

int GetKnownSpellId(
    object oCreature,
    int nClassType,
    int nSpellLevel,
    int nIndex
);

Parameters

oCreature
The creature for whom to adjust the spell book.
nClassType
A CLASS_TYPE_* constant. Must be a SpellBookRestricted class.
nSpellLevel
The spell level, 0-9.
nIndex
The index of the spell slot. Bounds: 0 <= nIndex < GetKnownSpellCount()


Description

Gets the spell id of a known spell.

Returns: a SPELL_* constant or -1 on error.


Remarks

Clerics, Wizards etc. are restricted classes, compared to Bards and Sorcerers who can cast any known spell.


Version

This function was added in 1.87.8193.35 of NWN:EE.


Example

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See Also

functions:

GetKnownSpellCount()

constants:

CLASS_TYPE_*


 author: Shadguy