Determine who last attacked a creature, door or placeable object.
Attacked object. (Default: OBJECT_SELF)
Returns the last attacker of oAttackee. This is usually used in the OnPhysicalAttacked events for creatures, placeables and doors.
Return OBJECT_INVALID on error.
It is most consistent to use this in the OnPhysicalAttacked event. However any script can call this using the oAtackee parameter. However do not expect it to keep the value in there and it might be cleared at any time outside of the OnPhysicalAttacked event itself.
author: Jason Harris, editor: Lilac Soul, additional contributor(s): Lilac Soul