GetLawChaosValue
From NWN Lexicon
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Used to find an object's law/chaos value.
Parameters
oCreature
Object to determine law / chaos value for.
Description
Returns an integer between 0 and 100 (inclusive) to represent oCreature's Law/Chaos alignment (100=law, 0=chaos)
Return value if oCreature is not a valid creature: -1
Known Bugs
Previously noted bugs have been fixed in a patch some time ago.
Version
1.30
Example
// Sends a message to the first player indicating their law value
void main()
{
int iChaosLaw = GetLawChaosValue(GetFirstPC());
SendMessageToPC(GetFirstPC(),"Your Law/Chaos Value == " + IntToString(iChaosLaw));
}
void main()
{
int iChaosLaw = GetLawChaosValue(GetFirstPC());
SendMessageToPC(GetFirstPC(),"Your Law/Chaos Value == " + IntToString(iChaosLaw));
}
See Also
functions: |
author: GoLeM, editor: Lilac Soul, additional contributor(s): Lilac Soul