GetLocked
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GetLocked(object)
Check whether a given object is locked.
Parameters
oTarget
The object to check.
Description
Returns a true/false value indicating whether or not oTarget is locked. Returns TRUE if oTarget is locked. Returns FALSE if oTarget is not locked. There is no error value.
Version
1.22
Example
// This will check whether the object "chest" is locked or unlocked
void main()
{
object a;
a = GetObjectByTag("chest");
if(GetLocked(a)) //Is the chest locked?
SendMessageToPC(GetFirstPC(),"This is Locked");
if(!GetLocked(a)) //Is the chest Unlocked?
SendMessageToPC(GetFirstPC(),"This is Unlocked");
}
void main()
{
object a;
a = GetObjectByTag("chest");
if(GetLocked(a)) //Is the chest locked?
SendMessageToPC(GetFirstPC(),"This is Locked");
if(!GetLocked(a)) //Is the chest Unlocked?
SendMessageToPC(GetFirstPC(),"This is Unlocked");
}
See Also
functions: |
author: GoLeM, editor: Kristian Markon