Retrieves the name of an object.
Object who's name is sought.
If set to TRUE any new name specified via SetName() is ignored and the original object's name is returned instead. (Default: FALSE)
Returns the first and last name of oObject. In the case of creatures, returns first and last names together as single concatenated string.
GetName() returns the name of modules and areas (pre-1.25 it returned a null string).
Returns "" for stores.
author: Kristian Markon, editor: Lilac Soul, Mistress, additional contributor(s): Simon Damberger, Lilac Soul