GetNormalizedDirection
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GetNormalizedDirection(float)
This function returns a float that is constrained from 0 - 360
Parameters
fDirection
Direction to be normalized
Description
This is a convenience function that returns a normalized float that has been constrained to the range 0.0 - 360.0 so that it can be used as a direction.
Requirements
#include " x0_i0_position "
Version
1.61
See Also
author: Michael Nork