GetNumberOfMeleeAttackers

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GetNumberOfMeleeAttackers()

Determines the number of enemies within a 5 meter radius of the target object.

Description

Returns the number of enemies located within a 5 meter radius, attacking the target object.



Remarks

GetNumberOfMeleeAttackers() retrieves the number of melee attackers where the source object is the object executing the script.


Requirements

#include " x0_i0_enemy "

Version

1.22

Example

// Demonstrates how to yield speach based on the number of melee attackers
#include "x0_i0_enemy"

void main()
{
   if(GetNumberOfMeleeAttackers()>8)
   {
      ActionSpeakString("Zounds! Get these hellspawn off me!");
   }
}

See Also

functions: 

GetNumberOfRangedAttackers



 author: Sarev0k, editor: Tom Cassiotis, Mistress