GetNumberOfRangedAttackers

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GetNumberOfRangedAttackers()

Determines the number of enemies outside a 5 meter radius of the target object.

Description

Returns the number of enemies located outside a 5 meter radius, attacking the target object.



Remarks

GetNumberOfRangedAttackers() retrieves the number of ranged attackers where the source object is the object executing the script.


Requirements

#include " x0_i0_enemy "

Version

1.22

Example

// Demonstrates how to yield speech based on the number of ranged attackers
#include "x0_i0_enemy"

void main()
{
     if(GetNumberOfRangedAttackers()>8)
     {
           ActionSpeakString("Zounds! I'm being pelted with arrows!");
     }
}

See Also

functions: 

GetNumberOfMeleeAttackers



 author: Sarev0k, editors: Tom Cassiotis, Mistress