GetObjectNeedsHealing

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GetObjectNeedsHealing(object, int)

Determines whether a creature is damaged to a point of its original HP.

int GetObjectNeedsHealing(
    object oMostDamagedMember,
    int nPercent
);

Parameters

oMostDamagedMember

The creature to check for damage.

nPercent

The percent at which the creature needs healing (1-100).


Description

Returns TRUE if oMostDamagedMemeber has less than nPercent of its original HP.



Remarks

This function actually is found in multiple script files nw_cd_lv123, nw_cd_lv203, nw_cd_lv23, nw_cd_lv73.


Requirements

#include " nw_cd_lv123 "

Version

1.22

See Also



 author: Tom Cassiotis