GetOppositeDirection

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GetOppositeDirection(float)

Returns a normalized direction that is -180 from fDirection

float GetOppositeDirection(
    float fDirection
);

Parameters

fDirection

Current direction


Description

This is a convenience function that returns a float representing a normalized angle that is -180 degrees from fDirection.



Requirements

#include " x0_i0_position "

Version

1.61

See Also



 author: Michael Nork