Determines the value of a locally stored variable from any PC in a party.
PC whose party will be searched for the local variable.
Local variable name to get the value.
Scans through all players in the party, to treat them all as a single entity for the purposes of most plots. This makes BioWare plots more multi-player friendly.
Although not absolutely necessary, SetPLocalInt should be used. SetPLocalInt sets a local variable to all party members. With these two functions a multiplayer game can handle some players leaving and new players entering mid game.
GetPLocalInt is short for GetPartyLocalInt.
Same as aGetPLocalInt(object, string).
#include " nw_i0_plot "
author: Tom Cassiotis, editor: Charles Feduke