Difference between revisions of "GetTargetingModeSelectedObject"

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===Description===
 
===Description===
Gets the target object in the module OnPlayerTarget event.
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Returns an object reference to a targeted object, or OBJECT_INVALID if the player has exited targeting mode. If targeting OBJECT_TYPE_TILE, the area object is returned.
 
 
Returns the area object when the target is the ground.
 
  
 
===Remarks===
 
===Remarks===

Revision as of 07:13, 11 February 2021

Nwnee logo.jpg Note: This article documents Neverwinter Nights: Enhanced Edition new content or changes/updates/fixes to 1.69 functions. These are all listed under the category and patches pages.
Gets the target object in the module OnPlayerTarget event.
object GetTargetingModeSelectedObject(
);


Description

Returns an object reference to a targeted object, or OBJECT_INVALID if the player has exited targeting mode. If targeting OBJECT_TYPE_TILE, the area object is returned.

Remarks

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Version

This function was added in 1.80.8193.14 of NWN:EE.

Example

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See Also

functions: EnterTargetingMode() GetTargetingModeSelectedPosition() GetLastPlayerToSelectTarget()



 author: Shadguy