HasRewardItem(object, int, object)
Checks the PC's party for the reward item.
PC whose party we want to check for the item
The quest number (Default: 1)
The quest giver (Default: OBJECT_SELF)
See if a PC's party is carrying the reward item.
Returns TRUE if the party has the reward item in its possession, otherwise it returns FALSE, including if either oPC or oNPC is an invalid object.
This is part of BioWare's quest handling system. Unless you delve thoroughly into that system, and use it all the time, you probably won't need this function.
#include " x0_i0_plotgiver "
author: Lilac Soul