HorseForceJump(object, object, float, int)
Force a creature to jump to an object.
The creature to jump.
The object to jump close to.
The acceptable distance from the target in meters. (Default: 2.0)
The maximum number of attempts permitted. (Default: 10)
This function forces the creature to jump within the specified distance from the target, subject to a maximum number of attempts.
This is similar to ActionJumpToObject , except that it actually checks that the creature arrives at or near the destination.
On failure, it will try again, until the number of attempts specified in nTimeOut is exhausted.
As it potentially involves recursive delayed actions of unknown duration, this is not a function to include in an action queue or a set of delayed commands.
It isn't horse-specific in any way.
#include " x3_inc_horse "
author: Proleric, editor: Mistress