Ip const onhit

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IP_CONST_ONHIT_* Constant Group

Itemproperty constants relating to when a weapons successfully hits something.



Constants

Constant Value Description
IP_CONST_ONHIT_ABILITYDRAIN 18
Drain ability OnHit.
IP_CONST_ONHIT_BLINDNESS 16
Make creature blind OnHit.
IP_CONST_ONHIT_CONFUSION 3
Confuse target OnHit.
IP_CONST_ONHIT_DAZE 5
Daze target OnHit.
IP_CONST_ONHIT_DEAFNESS 15
Make target deaf OnHit.
IP_CONST_ONHIT_DISEASE 20
Make target diseased OnHit.
IP_CONST_ONHIT_DISPELMAGIC 11
Dispel magic off target OnHit.
IP_CONST_ONHIT_DOOM 6
Give the target the doom effect OnHit.
IP_CONST_ONHIT_FEAR 7
Cause fear in the target OnHit.
IP_CONST_ONHIT_GREATERDISPEL 12
Use greater dispel on target OnHit.
IP_CONST_ONHIT_HOLD 2
Hold the target OnHit.
IP_CONST_ONHIT_ITEMPOISON 19
Poison the target OnHit.
IP_CONST_ONHIT_KNOCK 8
Knock (unlock) the target OnHit.
IP_CONST_ONHIT_LESSERDISPEL 10
Use lesser dispel on target OnHit.
IP_CONST_ONHIT_LEVELDRAIN 17
Leveldrain target OnHit.
IP_CONST_ONHIT_MORDSDISJUNCTION 13
Use Mordenkainen's disjunction on target OnHit.
IP_CONST_ONHIT_SILENCE 14
Silence the target OnHit.
IP_CONST_ONHIT_SLAYALIGNMENT 23
Slay alignment OnHit.
IP_CONST_ONHIT_SLAYALIGNMENTGROUP 22
Slay alignmentgroup OnHit.
IP_CONST_ONHIT_SLAYRACE 21
Slay race OnHit.
IP_CONST_ONHIT_SLEEP 0
Make target sleep OnHit.
IP_CONST_ONHIT_SLOW 9
Slow target OnHit.
IP_CONST_ONHIT_STUN 1
Stun target OnHit.
IP_CONST_ONHIT_VORPAL 24
Vorpal OnHit.
IP_CONST_ONHIT_WOUNDING 25
Wound target OnHit. Will keep taking damage until healed.


See Also

functions: 

ItemPropertyOnHitProps