KillAndReplaceDecay
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Kill and leave a decorative corpse that will decay after a short while.
Parameters
oVictim
The object to slaughter.
Description
Kill and leave a decorative corpse that will decay after a short while.
Despite the name, can be used in an OnDeath script; it won't kill the victim twice.
Remarks
This function starts out by calling DestroyObject with a 2.2 second delay. All gone!
Requirements
#include " x0_i0_corpses "
Version
???
See Also
functions: |
author: Mistress