Used for debugging in-game (turned on and off via commenting).
The string to output.
This is a wrapper for SpeakString , which, you guessed it, is commented out.
Presumably this is used by Bioware for debugging, but uncommenting the PrintString call is commented out by default. It must be uncommented for this function to do anything at all.
#include " x0_i0_debug "
author: Charles Feduke, editors: Michael Nork, Mistress, additional contributor: Drake Coker