MyResistSpell(object, object, float)
Determines and plays animation for resisting a spell when applicable.
Caster of a spell.
Target of a spell.
Delay until visual effect is played (if greater than 0.5, becomes lessened by 0.1). (Default: 0.0f)
Creates appropriate visual effects for spell resistance due to SR, globes, or mantles and returns same value as ResistSpell.
See ResistSpell for more information.
#include " nw_i0_spells "
author: Charles Feduke, editor: Jasperre