RemoveEffects

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RemoveEffects(object)

Removes all negative effects from a creature.

void RemoveEffects(
    object oDead
);

Parameters

oDead

The creature whose negative effects will be removed.


Description

Removes all negative effects from oDead.



Remarks

Used to bring a dead character back to life without any of the negative effect that plagued his prior life. Also plays a visual effect of restoration.


Requirements

#include " nw_i0_plot "

Version

1.22

See Also

functions: 

GreaterRestore



 author: Tom Cassiotis