Saving throw type

From NWN Lexicon
Jump to: navigation, search

SAVING_THROW_TYPE_* Constant Group

Describes different saving throw types.



Constants

Constant Value Description
SAVING_THROW_TYPE_ACID 6
Specifies saving throws against acid.
SAVING_THROW_TYPE_ALL 0
Specifies all types of saving throws.
SAVING_THROW_TYPE_CHAOS 19
Specifies saving throws against chaos effects.
SAVING_THROW_TYPE_COLD 12
Specifies saving throws against cold based effects.
SAVING_THROW_TYPE_DEATH 11
Specifies saving throws against death effects.
SAVING_THROW_TYPE_DISEASE 3
Specifies saving throws against disease.
SAVING_THROW_TYPE_DIVINE 13
Specifies saving throws against divine effects.
SAVING_THROW_TYPE_ELECTRICITY 8
Specifies saving throws against electical based effects.
SAVING_THROW_TYPE_EVIL 17
Specifies saving throws against evil effects.
SAVING_THROW_TYPE_FEAR 4
Specifies saving throws against fear.
SAVING_THROW_TYPE_FIRE 7
Specifies saving throws against fire.
SAVING_THROW_TYPE_GOOD 16
Specifies saving throws against good effects.
SAVING_THROW_TYPE_LAW 18
Specifies saving throws against law effects.
SAVING_THROW_TYPE_MIND_SPELLS 1
Specifies saving throws against mind affecting spells.
SAVING_THROW_TYPE_NEGATIVE 10
Specifies saving throws against negative effects.
SAVING_THROW_TYPE_NONE 0
Specifies no saving throw type.
SAVING_THROW_TYPE_POISON 2
Specifies saving throws against poison.
SAVING_THROW_TYPE_POSITIVE 9
Specifies saving throws against positive effects.
SAVING_THROW_TYPE_SONIC 5
Specifies saving throws against sound based effects.
SAVING_THROW_TYPE_SPELL 15
Specifies saving throws against spells.
SAVING_THROW_TYPE_TRAP 14
Specifies saving throws against trap type effects.


See Also

functions: 

WillSave