SetEncounterSpawnsMax(int, object)

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Sets the maximum number of times that an encounter can spawn.

void SetEncounterSpawnsMax(
    int nNewValue,
    object oEncounter = OBJECT_SELF
);

Parameters

nNewValue
The new maximum spawn value.
oEncounter
The encounter to have its value changed. (Default: OBJECT_SELF)


Description

Sets the maximum number of times that oEncounter can spawn.

You can set to -1 for unlimited spawns. Or 0 to disable any spawns.


Remarks

The spawn-part of an encounter fires BEFORE the encounter's OnEnter does. Thus, if you call this in the OnEnter event, it will not have any effect on the group being spawned. You can draw a trigger around the encounter and call this function from OnEnter of that trigger instead as a workaround.


See Also

functions: 

GetEncounterSpawnsMax



 author: Tom Cassiotis, editor: Lilac Soul