SetEnterTargetingModeData(object, int, float, float, int, float, int, int)
From NWN Lexicon
Jump to navigationJump to searchSets the spell targeting data which is used for the next call to EnterTargetingMode() for this player.
Parameters
- oPlayer
- The player to whom targeting mode data is applied.
- nShape
- A SPELL_TARGETING_SHAPE_* constant.
- fSizeX
- A dimension related to the specified SPELL_TARGETING_SHAPE_* constant, as follows:
* Cone - length * hsphere - hollowed radius * rectangle - length * sphere - radius
- fSizeY
- A dimension related to the specified SPELL_TARGETING_SHAPE_* constant, as follows:
* Cone - unused * hsphere - end radius * rectangle - width * sphere - unused
- nFlags
- A SPELL_TARGETING_FLAGS_* constant.
- fRange = 0.0f
- The range to use for targeting
- nSpell = -1
- A SPELL_* constant optional, passed to the shader but does nothing by default, you need to edit the shader to use it)
- nFeat = -1
- A FEAT_* constant optional, passed to the shader but does nothing by default, you need to edit the shader to use it)
Description
Sets the spell targeting data which is used for the next call to EnterTargetingMode() for this player. If the shape is set to SPELL_TARGETING_SHAPE_NONE and the range is provided, the dotted line range indicator will still appear.
Remarks
Version
This function was added in 1.86.8193.35 of NWN:EE.
Example
See Also
constants: | SPELL_* Constants SPELL_TARGETING_SHAPE_* Constants SPELL_TARGETING_FLAGS_* Constants |
functions: |
author: Shadguy