SetObjectMouseCursor( object, int )

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Nwnee logo.jpg Note: This article documents Neverwinter Nights: Enhanced Edition new content or changes/updates/fixes to 1.69 functions. These are all listed under the category and patches pages.
Overrides the mouse cursor an in game object presents.
void SetObjectMouseCursor(
    object oObject,
    int nCursor = -1
);

Parameters

oObject
The object to update.
nCursor
A MOUSECURSOR_* constant specifying the mouse to use.

Description

Overrides the mouse cursor an in game object presents.

Remarks

This is useful for instance having a sign that only ever pops up the objects description or name with a MOUSECURSOR_EXAMINE instead of the default, meaning it always is examined when clicked on.

You can also have placeables which act as a transition with MOUSECURSOR_TRANSITION.

Version

This function was added in 1.80.8193.14 of NWN:EE.

Example

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 author: Shadguy