SetObjectUiDiscoveryMask(object, int)

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Nwnee logo.jpg Note: This article documents Neverwinter Nights: Enhanced Edition new content or changes/updates/fixes to 1.69 functions. These are all listed under the category and patches pages.

Sets the discoverability mask on oObject.

void SetObjectUiDiscoveryMask(
    object oObject,
    int nMask = OBJECT_UI_DISCOVERY_DEFAULT
);


Parameters

oObject
The object to apply the discovery mask to.
nMask
The discovery mask to apply to oObject.

Description

Sets the discoverability mask on oObject. This allows toggling areahilite (TAB key by default) and mouseover discovery in the area view.

nMask is a bitmask of OBJECT_UI_DISCOVERY_*

Will currently only work on Creatures, Doors (Hilite only), Items and Useable Placeables. Does not affect inventory items.

Remarks

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Version

This function was added in 1.86.8193.35 of NWN:EE.


Example

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See Also

constants:  OBJECT_UI_DISCOVERY_MODE_* Constants
functions: GetObjectUiDiscoveryMask()

 author: Shadguy