SPELL_* Constant Group

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Magical spells cast by classes such as wizards, sorcerers, bards, clerics, and druids. More information about what the spells do can be found in the descriptions in manuals / spell scrolls, and by looking in the "spells.2da" file. Known bug: the spells which summon elements (Summon Creature VII through IX) can successfully summon air, water, and fire elements, but earth elements cannot be summoned.



Constants

Constant Value Description
SPELL_ACID_FOG 0
Creates a billowing mass of misty vapors similar to a solid fog spell. Each round the fog deals 2d6 points of acid damage to creatures within it. 3rd edition PHB p 172.
SPELL_ACID_SPLASH 424
New spell from the Shadows of Undrentide expansion. The caster fires a small orb of acid at the target for 1d3 points of acid damage.
SPELL_ACTIVATE_ITEM_PORTAL 472
New spell from the Shadows of Undrentide expansion. This spell fires the script x0_s3_portal, which doesn’t seem to do much outside of what it was originally intended for, most likely the SoU expansion.
SPELL_ACTIVATE_ITEM_SELF2 428
New spell from the Shadows of Undrentide expansion. A spell that can be generically used to make your own spells. It fires a script which signals the module’s OnActivateItem event with oItem being the spell casting item, lLocal being the location targeted by the spell, and oTarget being the object targeted by the spell. In the OnActivateItem event, you can the use GetItemActivator() to get who’s casting the spell – GetLastSpellCaster() won’t work.
SPELL_AID 1
The subject of an Aid spell gets the effect of a Bless spell (+1 attack rolls, morale bonus, and saves against fear rolls) and 1d8 temporary hit points. 3rd edition PHB p 172.
SPELL_ALL_SPELLS -1
A representational value of all spells.
SPELL_AMPLIFY 442
New spell from the Shadows of Undrentide expansion. The caster or a target gains a +20 bonus to Listen checks.
SPELL_ANIMATE_DEAD 2
Turns the bones or bodies of dead creatures into undead skeletons or zombies that follow spoken commands. A maximum of 2 HD per caster level of undead may be animated and controlled by means of this spell at any one time. 3rd edition PHB p 174.
SPELL_AURA_OF_VITALITY 372
All allies within the area of effect gain +4 Str, Con, Dex. Magic of Faerun.
SPELL_AURAOFGLORY 429
The caster channels divine power to gain a +4 Charisma bonus. All allies near the caster gain a +5 bonus to their saving throws versus fear and are healed 1d4 hit points.
SPELL_AWAKEN 363
Awaken a tree or animal to humanlike sentience. 3rd edition PHB p 177.
SPELL_BALAGARNSIRONHORN 436
New spell from the Shadows of Undrentide expansion. The caster creates a deep, resonant vibration that shakes all creatures in the area of effect from their feet if they fail a strength check (as if the caster had a strength of 20). Every creature that falls will be knocked down for one round.
SPELL_BALL_LIGHTNING 516
A ball of lightning that strikes the target. The damage of the ball is 1d6 per level to a maximum of 15d6.
SPELL_BANE 449
New spell from the Shadows of Undrentide expansion. Bane fills the caster's enemies with fear and doubt. They suffer a -1 penalty on their attack rolls and a -1 penalty on saving throws against fear.
SPELL_BANISHMENT 430
New spell from the Shadows of Undrentide expansion. The caster is able to cause all summoned creatures, familiars, animal companions, and Outsiders in the area of effect to be destroyed. A number of creatures equal to twice the caster's level in HD can be banished.
SPELL_BARKSKIN 3
Makes a creatures skin as tough as bark. Grants a +3 natural armor bonus to AC, increased to +4 at 6th level and +5 at 12th level. 3rd edition PHB p 177.
SPELL_BATTLETIDE 517
An aura that steals energy from your enemies. Your enemies suffer a -2 circumstance penalty on saves, attack rolls, and damage rolls, once entering the aura. On casting, you gain a +2 circumstance bonus to your saves, attack rolls, and damage rolls.
SPELL_BESTOW_CURSE 4
Place a permanent curse on a creature. The curse may be a -6 decrease to one ability score (minimum: 1), a -4 enhancement penalty on attacks rolls, saving throws, ability checks, and skill checks; or each turn the creature has a 50% chance to act normally - otherwise the creature takes no action. 3rd edition PHB p 178.
SPELL_BIGBYS_CLENCHED_FIST 462
New spell from the Shadows of Undrentide expansion. A giant hand appears and attacks the target, once each round for the duration of the spell. Each hit causes 1d8+11 points of damage to the target and if they fail their saving throw they are stunned for that round as well.
SPELL_BIGBYS_CRUSHING_HAND 463
New spell from the Shadows of Undrentide expansion. A giant hand appears and attacks the target. If it hits and succeeds in a grapple check, the target is held fast for the duration of the spell and suffers 2d6+12 points of damage each round.
SPELL_BIGBYS_FORCEFUL_HAND 460
New spell from the Shadows of Undrentide expansion. A giant hand appears and attempts to bull rush one target. The hand gains a +14 bonus on the Strength check. A target that is bull rushed is knocked down and is dazed for the duration of the spell.
SPELL_BIGBYS_GRASPING_HAND 461
New spell from the Shadows of Undrentide expansion. A giant hand appears and attacks the target. If the hand hits and succeeds in a grapple check the opponent will be held for the duration of the spell.
SPELL_BIGBYS_INTERPOSING_HAND 459
New spell from the Shadows of Undrentide expansion. A giant hand appears over the target, making it difficult for him to attack. He receives a -10 penalty to all attack rolls for the duration of the spell.
SPELL_BLACK_BLADE_OF_DISASTER 533
The caster creates a black blade shaped planar rift, resembling a greatsword which fights at their side. The blade cannot be harmed by physical attacks, but it can be affected by dispel magic or similar effects. For the purpose of bypassing damage reduction, the sword has an enhancement bonus equal to your Intelligence bonus or your Charisma bonus (for wizards and sorcerers respectively) to a maximum of +20. The spell requires the caster to concentrate on it - casting spells or performing any other action than walking or talking may result in a concentration failure and end the spell.
SPELL_BLACKSTAFF 541
When cast on a quarterstaff this spell gives it a +4 enhancement bonus. When striking a creature, dispel magic is cast on the target creature.
SPELL_BLADE_BARRIER 5
Creates a spinning disk of razor sharp blades. Any creature passing through the blade barrier takes 1d6 points of damage per caster level (maximum 20d6). 3rd edition PHB p 179.
SPELL_BLADE_THIRST 535
Grant a slashing weapon a +3 enhancement bonus. If targeted on a creature, the spell will enchant the weapon in the primary hand of the target.
SPELL_BLESS 6
Bless fills allies with courage; they gain a morale bonus of +1 on attack rolls and a +1 on saving throws against fear effects. 3rd edition PHB p 180.
SPELL_BLESS_WEAPON 537
Makes a weapon striek true against evil foes. All critical rolls against evil foes are automatically successful (so every threat is a critical hit). The weapon negates the damage reduction of evil creatures and is capable of striking evil incorporeal creatures as if it had a +1 enhancement bonus. 3rd edition PHB p 180.
SPELL_BLINDNESS_AND_DEAFNESS 8
The creature becomes blind or deaf, choosen by the caster. 3rd edition PHB p 180.
SPELL_BLOOD_FRENZY 422
New spell from the Shadows of Undrentide expansion. The caster enters a rage similar to that of a barbarian. The caster gains a +2 bonus to Strength and Constitution and a +1 bonus to Will saves, while suffering a -1 penalty to AC.
SPELL_BOMBARDMENT 423
New spell from the Shadows of Undrentide expansion. Rocks fall from the sky, causing 1d8 points of damage per caster level (max 10d8) to all enemies in the area.
SPELL_BULLS_STRENGTH 9
The recipient of this spell becomes stronger. The spell grants an enchancement bonus to strength of 1d4 + 1 points. 3rd edition PHB p 181.
SPELL_BURNING_HANDS 10
A thin sheet of searing flame shoots from the caster's outspread fingertips inflicting 1d4 points of damage per caster level (maximum 5d4). 3rd edition PHB p 182.
SPELL_CALL_LIGHTNING 11
Evoke bolts of lightning while remaining in a stormy area. The caster may evoke a bolt of lightening once every ten minutes. A bolt inflicts 1d10 per caster level of electrical damage (maximum 10d10). 3rd edition PHB p 182.
SPELL_CAMOFLAGE 421
New spell from the Shadows of Undrentide expansion. The misspelling of the spell name is Bioware’s, not mine. The caster's coloring changes to match the surroundings, gaining a +10 competence bonus to any Hide checks.
SPELL_CATS_GRACE 13
The transmuted creature becomes more graceful, agile, and coordinated. Grants an enhancement bonus to dexterity of 1d4 + 1 points. 3rd edition PHB p 182.
SPELL_CHAIN_LIGHTNING 14
Creates an electrical discharge that begins as a single stroke commencing from the caster's fingertips. Strikes one creature initially and then arcs to other targets. Deals 1d6 points of electical damage per caster level (maximum 20d6) and arc to as many additional targets as the caster's level and deal half as many damage dice (rounded down) to each additional target. 3rd edition PHB p 182.
SPELL_CHARGER 500
NOTE: This has the same integer value (500) as SPELL_DECK_OF_MANY_THINGS.
SPELL_CHARM_MONSTER 15
As the spell charm person, but the spell is not restricted by creature type or size. 3rd edition PHB p 183.
SPELL_CHARM_PERSON 16
Makes a humanoid of medium-size or smaller regard the caster as a trusted friend and ally and perceive the caster's words and actions in a most favorable way. 3rd edition PHB p 183.
SPELL_CHARM_PERSON_OR_ANIMAL 17
As the spell charm person, but this spell can effect an animal. 3rd edition PHB p 183.
SPELL_CIRCLE_OF_DEATH 18
A circle of death snuffs out the life forces of living creatures, killing them instantly. Slays 1d4 HD worth of living creatures per caster level (maximum 20d4). 3rd edition PHB p 184.
SPELL_CIRCLE_OF_DOOM 19
Negative energy bursts in all directions from the point of origin, dealing 1d8 + 1 point per caster level (maximum +20 points). Heals undead in its area of effect rather than harming them. 3rd edition PHB p 184.
SPELL_CLAIRAUDIENCE_AND_CLAIRVOYANCE 20
Enables the caster to concentrate upon some locale and hear or see (caster choice) almost as if the caster were there. 3rd edition PHB p 184.
SPELL_CLARITY 21
Removes the effects of Daze, Sleep, Confusion, Stun, and Charm, and protects against all mind-affecting effects until it expires. For every effect removed by the spell, the target creature sustains 1 point of damage.
SPELL_CLOAK_OF_CHAOS 22
A random pattern of color surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by lawful creatures, and confusing lawful creatures then they strike the subjects. Gain a +4 deflection bonus to AC and a +4 resistance bonus to saves. Gain SR 25 against lawful spells and spells cast by lawful creatures. Blocks possession and mental influence. 3rd edition PHB p 184.
SPELL_CLOUD_OF_BEWILDERMENT 569
The caster blows forth a cloud of noxious air. Enemies in the area of effect are stunned and blinded for 1d6 rounds.
SPELL_CLOUDKILL 23
Generates a bank of fog with ghastly yellowish green and poisonous vapors. Any living creature with 3 or fewer HD dies, and any creature with 4 to 6 HD must make fortitude saving throws or die. 3rd edition PHB p 185.
SPELL_COLOR_SPRAY 24
A vivid cone of clashing colors springs forth from the caster's hand, stunning creatures, blinding them, or even knocking them unconcious. The closest 1d6 creatures to the caster are affected, and the effect depends on the HD of the creatures affected. 3rd edition PHB p 185.
SPELL_COMBUST 518
Makes a creature burst into flame. The initial eruption of flame causes 2d6 fire damage +1 point per caster level (maximum +10) with no saving throw. Further, the creature must make a Reflex save or catch fire taking a further 1d6 points of damage. This will continue until the Reflex save is made.
SPELL_CONE_OF_COLD 25
Creates an area of extreme cold, originating from the caster's hand and extending outward in a cone. It drains heat, causing 1d6 points of cold damage per caster level (maximum 15d6). 3rd edition PHB p 186.
SPELL_CONFUSION 26
Creatures affected by the spell behave randomly. 3rd edition PHB p 186.
SPELL_CONTAGION 27
The subject contracts a disease, which strikes immediately. The inflicted disease can be blinding sickness, cackle fever, filth fever, mindfire, red ache, the shakes, or slimy doom (see 3rd edition DMG p 75 for descriptions of diseases). 3rd edition PHB p 187.
SPELL_CONTINUAL_FLAME 419
New spell from the Shadows of Undrentide expansion. This creates a magical flame that burns as bright as a torch until dispelled.
SPELL_CONTROL_UNDEAD 28
Enables the caster to control undead creatures for a short period of time. 3rd edition PHB p 188.
SPELL_CRAFT_HARPER_ITEM 479
New spell from the Shadows of Undrentide expansion. Fires the script x0_s2_HarpItem. Description from header of that script Will create various items. Can create a Harper Pin, which allows another to gain access to the Harper Prestige Class. It will also grant a token AC bonus. (Floodgate will have to script the Harper Item granting access to Harper levels themselves, the description will have to remain vague). 100 gp, 50xp Can also create a potion of Cat's Grace or a Potion of Eagle's Splendor. 60gp, 5xp is the cost
SPELL_CREATE_GREATER_UNDEAD 29
As create undead, except that this spell allows you to create more powerful and intelligent sorts of undead, based on caster level. 3rd edition PHB p 189.
SPELL_CREATE_UNDEAD 30
A much more potent spell than animate dead, this spell allows the caster to create more powerful sorts of undead: ghasts, ghouls, shadow wights, and wraiths (depending on caster level). Undead created by this spell are not automatically under the control of the caster. 3rd edition PHB p 189.
SPELL_CREEPING_DOOM 364
Calls forth a mass of 1,000 venomous biting and stinging spiders, scorpions, beetles, and centipedes. Each vermin in the mass inflicts one point of damage to a creature in the area of effect of the spell and dies, thus allowing the mass to inflict up to 1000 hit points of damage total. 3rd edition PHB p 190.
SPELL_CRUMBLE 512
Inflicts 1d6 points of damage per caster level to a selected Construct (to a maximum of 15d6). This spell does not affect living creatures.
SPELL_CURE_CRITICAL_WOUNDS 31
Heals 4d8 + 1 point per caster level (up to a maximum of +20 points). 3rd edition PHB p 190.
SPELL_CURE_LIGHT_WOUNDS 32
Heals 1d8 + 1 point per caster level (up to a maximum of +5 points). 3rd edition PHB p 190.
SPELL_CURE_MINOR_WOUNDS 33
Heals 1 hit point. 3rd edition PHB p 190.
SPELL_CURE_MODERATE_WOUNDS 34
Heals 2d8 + 1 point per caster level (up to a maximum of +10 points). 3rd edition PHB p 190.
SPELL_CURE_SERIOUS_WOUNDS 35
Heals 3d8 + 1 point per caster level (up to a maximum of +15 points). 3rd edition PHB p 190.
SPELL_DARKFIRE 548
Allows the caster to immolate a non-magical weapon. The weapon will do 1d6 points of damage, +1 per two caster levels (maximum of +10) of fire damage. The caster can either target a specific melee weapon in his inventory or a creature to enchant the weapon the creature is wielding.
SPELL_DARKNESS 36
Causes an object to radiate darkness out to a 20-foot radius. Not even creatures with darkvision can see in an area shrouded with magical darkness. 3rd edition PHB p 190.
SPELL_DARKVISION 365
The subject gains the ability to see 60 feet even in total darkness. 3rd edition PHB p 191.
SPELL_DAZE 37
Clouds the mind of a humanoid of medium-size or smaller so it takes no actions. Humanoids of 5 HD or more are unaffected. 3rd edition PHB p 191.
SPELL_DEAFENING_CLANG 536
Empowers a weapon with a +1 attack bonus and a +3 sonic damage bonus. Also, the weapon gains the ability to deafen the creature that is struck like a thunderstone . The attack bonus will not stack with an existing enhancement bonus or holy avenger properties.
SPELL_DEATH_ARMOR 519
A magical aura surrounds the caster -- injuring creatures that touch it. Any creature striking the caster takes 1d4 points of damage +1 point per 2 caster levels (maximum +5).
SPELL_DEATH_WARD 38
The subject is immune to all death spells and magical death effects. 3rd edition PHB p 191.
SPELL_DECHARGER 510
UNKNOWN
SPELL_DECK_AVATAR 503
UNKNOWN
SPELL_DECK_BUTTERFLYSPRAY 505
UNKNOWN
SPELL_DECK_GEMSPRAY 504
UNKNOWN
SPELL_DECK_OF_MANY_THINGS 500
NOTE: This has the same integer value (500) as SPELL_CHARGER.
SPELL_DELAYED_BLAST_FIREBALL 39
As fireball, except this spell is more powerful and can detonate up to 5 rounds after the spell is cast. The blast delivers 1d6 points of fire damage per caster level (up to a maximum of 20d6). 3rd edition PHB p 191.
SPELL_DESTRUCTION 366
Instantly slays the subject and consumes its remains utterly in a holy (or unholy) fire. If the target successfully makes a fortitude saving throw, it suffers 10d6 points of damage instead. 3rd edition PHB p 192.
SPELL_DIRGE 445
New spell from the Shadows of Undrentide expansion. The caster's song draws the energies of death and destruction. Any enemies in the area of effect suffer 2 points of Strength and Dexterity ability score damage each round. If the enemy leaves the area of effect, their Strength and Dexterity are restored.
SPELL_DISMISSAL 40
Forces an extraplanar creature back to its proper plane. 3rd edition PHB p 196.
SPELL_DISPEL_MAGIC 41
Can be used to dispel magical effects that are being cast or currently ongoing. 3rd edition PHB p 196.
SPELL_DISPLACEMENT 458
New spell from the Shadows of Undrentide expansion. The target gains 50% concealment, displacing the caster's image several feet to the side, similar to the abilities of a displacer beast.
SPELL_DIVINE_FAVOR 414
New spell from the Shadows of Undrentide expansion. The caster gains a +1 bonus to attack and weapon damage rolls for every three caster levels (at least +1, to a maximum of +5).
SPELL_DIVINE_MIGHT 473
New spell from the Shadows of Undrentide expansion. Fires the script x0_s2_divmight. Description from header of that script “Up to (turn undead amount) per day the character may add his Charisma bonus to all weapon damage for a number of rounds equal to the Charisma bonus.”
SPELL_DIVINE_POWER 42
Calling upon the divine power of the caster's patron, the caster imbues himself with strength and skill in combat, gaining the base attack bonus of a fighter of the casters total character level, an enhancement bonus to strength sufficient enough to raise the caster's strength score to 18 (if not already 18 or higher) and one additional hit point per level. 3rd edition PHB p 197.
SPELL_DIVINE_SHIELD 474
New spell from the Shadows of Undrentide expansion. Fires the script x0_s2_divshield. Description from header of that script “Up to undead times per day the character may add his Charisma bonus to his armor class for a number of rounds equal to the Charisma bonus.”
SPELL_DOMINATE_ANIMAL 43
Enchant an animal and direct it with simple commands such as "attack", "run", and "fetch". 3rd edition PHB p 197.
SPELL_DOMINATE_MONSTER 44
As dominate person, except this spell is not restricted by creature type or size. 3rd edition PHB p 197.
SPELL_DOMINATE_PERSON 45
Control the actions of any humanoid that is medium-size or smaller. 3rd edition PHB p 197.
SPELL_DOOM 46
Fills a single subject with a feeling of horrible dread and causes her to weaken and lose confidence. The subject is shaken, suffering a -2 morale penalty to attack rolls, checks, and saving throws.
SPELL_DROWN 437
New spell from the Shadows of Undrentide expansion. The caster creates water in the lungs of a target creature. Any drowned creature takes 90% of its current hit points as damage. Golems and other nonliving creatures cannot be drowned.
SPELL_EAGLE_SPLEDOR 354
Adds an enhancement bonus of 1d4+1 to Charisma-based skills. (TnB, FRCS p.68)
SPELL_EARTHQUAKE 426
New spell from the Shadows of Undrentide expansion. The caster causes a massive earthquake around himself, causing 1d6 points of damage per caster level (to a maximum of 10d6) to all creatures in the area of effect. The caster is not affected by the earthquake.
SPELL_ELECTRIC_JOLT 439
New spell from the Shadows of Undrentide expansion. The caster does 1d3 points of electrical damage to a target.
SPELL_ELEMENTAL_SHIELD 47
The caster is surrounded by a ring of fire that damages all opponents who make a successful melee attack on the caster. The damage inflicted is 1d6, +1 point per caster level. The caster also gains 50% immunity to cold and fire.
SPELL_ELEMENTAL_SUMMONING_ITEM 502
UNKNOWN
SPELL_ELEMENTAL_SWARM 48
Opens a portal to an elemental plane allowing the caster to summon elements from that plane. 3rd edition PHB p 198.
SPELL_ENDURANCE 49
The subject gains greater vitality and stamina, granting an enhancement bonus of 1d4 + 1 points to constitution. 3rd edition PHB p 199.
SPELL_ENDURE_ELEMENTS 50
Grants a creature limited protection to damage from whichever one of five energy types selected: acid, cold, electricity, fire, or sonic. Each round the spell absorbs the first 5 points of damage from the specified energy type. 3rd edition PHB p 199.
SPELL_ENERGY_BUFFER 369
5th level. Touch spell (caster). Absorbs 1d6 points per caster level of engery damage. (TnB p.87)
SPELL_ENERGY_DRAIN 51
As ennervation, except the creature struck gains 2d4 negative levels, and the negative levels last longer. 3rd edition PHB p 199.
SPELL_ENERVATION 52
Releases a black bolt of cracking negative energy that suppresses the life force of any living creature it strikes (the caster must make a ranged touch attack to hit). If the attack succeeds, the subject gains 1d4 negative levels. If the subject has at least as many negative levels as HD, it dies. 3rd edition PHB p 199.
SPELL_ENTANGLE 53
Grasses, weeds, bushes, and even trees wrap, twist, and entwine about creatures in the area or those who enter the area, holding them fast. 3rd edition PHB p 200.
SPELL_ENTROPIC_SHIELD 418
New spell from the Shadows of Undrentide expansion. A magical field appears around the caster, causing any nearby enemies a 20% chance to miss on ranged attacks.
SPELL_EPIC_DRAGON_KNIGHT 638
Epic Spell
Prerequisite: 21st level, the ability to cast 9th level spells and 22 ranks in spellcraft.
Specifics: The caster summons a powerful adult red dragon to the targeted location to fight on his side.
SPELL_EPIC_HELLBALL 636
Epic Spell
Prerequisites: 21st level, the ability to cast 9th level spells and 32 ranks in spellcraft
Specifics: The caster creates a ball of energy that does 10d6 points of acid, fire, electrical and sonic damage to all targets in its blast radius.
SPELL_EPIC_MAGE_ARMOR 639
Epic Spell
Prerequisite: 21st level, the ability to cast 9th level spells and 26 ranks in spellcraft.
Specifics: The caster gets a +20 armor class bonus.
SPELL_EPIC_MUMMY_DUST 637
Epic Spell
Prerequisite: 21st level, the ability to cast 9th level spells and 15 ranks in spellcraft.
Specifics: The caster summons a powerful mummy warrior to do their bidding.
SPELL_EPIC_RUIN 640
Epic Spell
Prerequisites: 21st level, the ability to cast 9th level spells and 25 ranks in spellcraft.
Specifics: The caster deals 35d6 energy damage to a single target.
Save: Fortitude for half damage.
SPELL_ETHEREAL_VISAGE 121
Caster is surrounded by a ghostly nimbus of light that grants damage reduction 20/+3, prevents all spells of level 2 or lower from affecting the caster and provides a 25% concealment bonus.
SPELL_ETHEREALNESS 443
New spell from the Shadows of Undrentide expansion. Like sanctuary except almost always guaranteed to work. Lasts one turn per level.
SPELL_EVARDS_BLACK_TENTACLES 375
Conjures 1d4 + 1 per caster level rubbery black tentacles. These tentacles are large (10 feet long), AC 16, 1 hit point per caster level, an attack bonus of +1 per caster level, and a strength score of 19 (+4 bonus). 3rd edition PHB p 201.
SPELL_EXPEDITIOUS_RETREAT 456
New spell from the Shadows of Undrentide expansion. The caster becomes 150% faster than their normal movement rate, allowing them to flee from dangerous encounters. This spell has no effect if the caster is already hasted.
SPELL_FEAR 54
An invisible cone of terror causes living creature to become panicked. They suffer a -2 morale penalty on saving throws and flee from the caster. 3rd edition PHB p 203.
SPELL_FEEBLEMIND 55
The subject's intelligence spell drops to 1, roughly the intellect of a lizard. 3rd edition PHB p 203.
SPELL_FIND_TRAPS 377
The caster gains intuitive insite into the workings of traps and may use the search skill to detect traps just as a rogue can, but gain no special bonus on search checks. 3rd edition PHB p 203.
SPELL_FINGER_OF_DEATH 56
Slays one living creature within range. The subject is entitled to a fortitude saving throw to survive; if successful the subject suffers 3d6 + 1 point per caster level of damage. 3rd edition PHB p 203.
SPELL_FIRE_STORM 57
Creates a zone of destruction around the caster within which all living creatures are pummeled with fire. Deals 1d6 points of fire damage per caster level (up to a maximum of 20d6). 3rd edition PHB.
SPELL_FIREBALL 58
Causes a burst of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (up to a maximum of 10d6). 3rd edition PHB p 204.
SPELL_FIREBRAND 440
New spell from the Shadows of Undrentide expansion. Masses of flame (one per caster level) appear and randomly target and hit any hostile creature in the area of effect. If there are more creatures than balls of flame, only the closest targets will be damaged. If there are more balls of flame than creatures, the excess balls of flame disappear. Each ball of flame explodes for 1d6 points of damage per caster level (max 15d6).
SPELL_FLAME_ARROW 59
Creates flames that turn normal arrows, bolts, and stones into fiery projectiles or create fiery bolts and shoot them at enemies. 3rd edition PHB p 205.
SPELL_FLAME_LASH 60
Druids are able to flay an enemy with flaming brands that do 2d6 points of fire damage, + 1d6 per 3 caster levels above level 3.
SPELL_FLAME_STRIKE 61
Produces a vertical column of divine fire roaring downward, dealing 1d6 points of damage per caster level (to a maximum of 15d6). Half of the damage is fire damage, the other half is from divine power. 3rd edition PHB p 205.
SPELL_FLAME_WEAPON 542
Sets a melee weapon aflame, granting 1d4 points of fire damage +1 per caster level to a maximum of +10. You can target a specific weapon or a creature with this spell.
SPELL_FLARE 416
New spell from the Shadows of Undrentide expansion. A burst of hot light is fired from the caster to one target, making it suffer a -1 penalty to attack rolls.
SPELL_FLESH_TO_STONE 485
New spell from the Shadows of Undrentide expansion. The subject and all possessions it carries turns into a mindless, inert statue. Only a stone to flesh spell can restore the subject to normal.
* Under Normal difficulty or easier, the duration is one round per caster level. Higher difficulty settings make the petrification permanent. As well, if the caster rests, any creatures turned to stone by him will be restored, as if the stone to flesh spell had been cast upon them.
SPELL_FLYING_DEBRIS 620
UNKNOWN
SPELL_FOXS_CUNNING 356
Touch spell. Gives 1d4+1 enhancement bonus to Intelligence. (TnB p.89)
SPELL_FREEDOM_OF_MOVEMENT 62
Enables the caster or subject touched to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement. 3rd edition PHB p 207.
SPELL_GATE 63
Creatures a link between the casters current plane of existance and any plane desired, allowing travel between either plane. The caster may also call a particular individal or type of being through the gate. 3rd edition PHB p 208.
SPELL_GEDLEES_ELECTRIC_LOOP 520
Creates a small stroke of lightning that cycles through all creatures in the area of effect. The spell deals 1d6 points of damage per 2 caster levels (maximum 5d6). Those who fail their Reflex saves must succeed at a Will save or be stunned for 1 round.
SPELL_GHOSTLY_VISAGE 120
Caster is surrounded by a ghostly nimbus of light that grants damage reduction 5/+1, prevents all spells of level 1 or lower from affecting the caster, and grants 10% concealment.
SPELL_GHOUL_TOUCH 64
Allows the caster to paralyze a single humanoid for 1d6 + 2 rounds with a successful melee attack hit. 3rd edition PHB p 209.
SPELL_GLOBE_OF_INVULNERABILITY 65
As minor globe of invulnerability, except this spell also excludes 4th-level spells and spell-like effects. 3rd edition PHB p 209.
SPELL_GLYPH_OF_WARDING 549
Caster creates a small, magical zone that can detect the passage of enemy creatures. When the field is activated, it explodes, doing 1d8 points of sonic damage per two caster levels to all creatures within the area of effect (to a maximum of 5d8). After being triggered, the glyph dissipates.
SPELL_GREASE 66
A grease spell covers a solid surface with a layer of slippery grease. 3rd edition PHB p 210.
SPELL_GREAT_THUNDERCLAP 515
Creates a loud noise equivalent to a peal of thunder and its accompanying shock wave. The spell has three effects. First, all creatures in the area must make Will saves to avoid being stunned for 1 round. Second, the creatures must make Fortitude saves or be deafened for 1 minute. Third, they must make Reflex saves or fall prone.
SPELL_GREATER_BULLS_STRENGTH 360
Improved version of bull's strength. Provides a bonus of 2d4 +1.
SPELL_GREATER_CATS_GRACE 361
Improved version of cat's grace. Provides a bonus of 2d4 +1.
SPELL_GREATER_DISPELLING 67
As dispel magic, except that the maximum bonus on the dispel check is +20 instead of +10. 3rd edition PHB p 210.
SPELL_GREATER_EAGLE_SPLENDOR 357
Improved version of eagle splendor. Provides a bonus of 2d4 +1.
SPELL_GREATER_ENDURANCE 362
Improved version of endurace. Provides a bonus of 2d4 +1.
SPELL_GREATER_FOXS_CUNNING 359
Improved version of fox's cunning. Provides a bonus of 2d4 +1.
SPELL_GREATER_MAGIC_FANG 453
New spell from the Shadows of Undrentide expansion. This spell strengthens the caster's animal companion, giving it +1 to hit and +1 to damage for every three levels of the caster (maximum of +5). It also grants the creature an enchantment bonus equal to the hit/damage bonus given.
SPELL_GREATER_MAGIC_WEAPON 545
Gives a weapon an enhancement bonus to attack and damage of +1 per every three caster levels (maximum +5). 3rd edition PHB p 210.
SPELL_GREATER_OWLS_WISDOM 358
Improved version of owl's wisdom. Provides a bonus of 2d4 +1.
SPELL_GREATER_PLANAR_BINDING 69
As lesser planar binding, except the caster may call a single creature of up to 24 HD or a number of creatures of the same type who's HD total no more than 24. 3rd edition PHB p 211.
SPELL_GREATER_RESTORATION 70
As lesser restoration, except the spell dispels all negative energy levels afflicting the healed creature, restoring the creature to the highest leve it had previously achieved. 3rd edition PHB p 211.
SPELL_GREATER_SHADOW_CONJURATION_ACID_ARROW 350
As Melf's acid arrow, except the spell is woven using material from the Plane of Shadow. The creature struck is allowed a will save; if successful the creature only takes 20% of the damage total. 3rd edition PHB p 211.
SPELL_GREATER_SHADOW_CONJURATION_MINOR_GLOBE 353
As minor globe of invulnerability, except the spell is woven using material from the Plane of Shadow and is less potent. 3rd edition PHB p 211.
SPELL_GREATER_SHADOW_CONJURATION_MIRROR_IMAGE 351
As mirror image, except the spell is woven using material from the Plane of Shadow and is less potent. 3rd edition PHB p 211.
SPELL_GREATER_SHADOW_CONJURATION_SUMMON_SHADOW 349
As summon shadow, except the spell is woven using material from the Plane of Shadow and is less potent. 3rd edition PHB p 211.
SPELL_GREATER_SHADOW_CONJURATION_WEB 352
As web, except the spell is woven using material from the Plane of Shadow and is less potent. 3rd edition PHB p 211.
SPELL_GREATER_SPELL_BREACH 72
Improved version of spell breach. Strips an enemy mage of up to four magical defenses, including Spell Mantle, Globes of Invulnerability, Stoneskins, Premonition, Protection from Elements, Ghostly and Ethereal Visage, Mage Armor, Shadow Shield and Elemental Shield. This spell will also lower the target creatures SR rating by 5 for ten rounds.
SPELL_GREATER_SPELL_MANTLE 73
Improved version of spell mantle. Creates a barrier around the caster that absorbs all incoming spells. It can absorb up to 1d12+10 levels of spells before collapsing.
SPELL_GREATER_STONESKIN 74
Improved version of stone skin. Grants the caster a damage reduction of 20/+5. The spell absorbs 10 points of melee damage per caster level, to a maximum of 150, before fading.
SPELL_GRENADE_ACID 469
New spell from the Shadows of Undrentide expansion. This spell is used by the new grenadelike weapons.
SPELL_GRENADE_CALTROPS 471
New spell from the Shadows of Undrentide expansion. This spell is used by the new grenadelike weapons.
SPELL_GRENADE_CHICKEN 470
New spell from the Shadows of Undrentide expansion. This spell is used by the new grenadelike weapons.
SPELL_GRENADE_CHOKING 467
New spell from the Shadows of Undrentide expansion. This spell is used by the new grenadelike weapons.
SPELL_GRENADE_FIRE 464
New spell from the Shadows of Undrentide expansion. This spell is used by the new grenadelike weapons.
SPELL_GRENADE_HOLY 466
New spell from the Shadows of Undrentide expansion. This spell is used by the new grenadelike weapons.
SPELL_GRENADE_TANGLE 465
New spell from the Shadows of Undrentide expansion. This spell is used by the new grenadelike weapons.
SPELL_GRENADE_THUNDERSTONE 468
New spell from the Shadows of Undrentide expansion. This spell is used by the new grenadelike weapons.
SPELL_GUST_OF_WIND 75
Creates a blast of air that knocks down any creatures failing their saving throws. It is also powerful enough to disperse any cloudlike area of effect spells (such as cloudkill) that are in the path of the wind gust.
SPELL_HAMMER_OF_THE_GODS 76
Caster smites a group of enemies with divine light for 1d8 points of damage for every two caster levels, to a maximum of 5d8. Enemies that make a Will save take half damage and avoid being dazed for 1 to 6 rounds./td>
SPELL_HARM 77
Harm charges a subject with negative energy that causes the loss of all but 1d4 hit points. 3rd edition PHB p 212.
SPELL_HASTE 78
The subject moves and acts more quickly than normal, gaining an extra partial action during his turn, a +4 haste bonus to AC, and jump one and a half times as far as normal. 3rd edition PHB p 212.
SPELL_HEAL 79
Channels positive energy into a creature to wipe away disease and injury. It completely cures all diseases, blindness, deafness, hit point damage, and all temporary ability damage. It neutralizes poisons in the subject's system so no additional damage or effects are suffered. It offsets a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. 3rd edition PHB p 213.
SPELL_HEALING_CIRCLE 80
Positive energy spreads out in all directions from the point of origin, curing 1d8 points of damage +1 point per caster level (maximum +20 points) to nearby living allies. 3rd edition PHB p 213.
SPELL_HEALING_STING 514
Inflicts 1d6 points of damage, +1 per caster level to the living creature touched and gain an equal amount of hit points. You may not gain more Hit Points than your maximum with the Healing Sting.
SPELL_HEALINGKIT 506
UNKNOWN
SPELL_HOLD_ANIMAL 81
Like the spell hold person, except this spell affects an animal instead. 3rd edition PHB p 214.
SPELL_HOLD_MONSTER 82
As hold person, except this spell holds any living creature that fails its will save. 3rd edition PHB p 214.
SPELL_HOLD_PERSON 83
The subject freezes in place, standing helpless. He is aware nad breathes normally, but cannot take any physical actions, even speech. 3rd edition PHB p 214.
SPELL_HOLY_AURA 84
A brilliant divine radiance surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by eveil creatures, and blinding evil creatures when they strike the subjects. 3rd edition PHB p 214.
SPELL_HOLY_SWORD 538
Allows the caster to channel holy power into a sword, or any other weapon the caster chooses. The weapon acts as a +5 magic weapon and deals double damage against evil opponents. 3rd edition PHB p 215.
SPELL_HORIZIKAULS_BOOM 521
Blasts the target with loud and high-pitched sounds. The target takes 1d4 points of sonic damage per two caster levels (maximum 5d4) and must make a Will save or be deafened for 1d4 rounds.
SPELL_HORRID_WILTING 367
Evaporates moisture from the bodies of all the subject living creatures, dealing 1d8 points of damage per caster level (maximum 25d8). 3rd edition PHB p 215.
SPELL_HORSE_ASSIGN_MOUNT 817
UNKNOWN
SPELL_HORSE_DISMOUNT 814
UNKNOWN
SPELL_HORSE_MENU 812
UNKNOWN
SPELL_HORSE_MOUNT 813
UNKNOWN
SPELL_HORSE_PARTY_DISMOUNT 816
UNKNOWN
SPELL_HORSE_PARTY_MOUNT 815
UNKNOWN
SPELL_ICE_DAGGER 543
Creates a piece of ice that flies toward the target and deals 1d4 points of cold damage per level (maximum of 5d4).
SPELL_ICE_STORM 368
Greater hailstones pound down, inflcting 5d6 points of damage to creatures in their path; the damage is 3d6 impact plus 2d6 cold based. 3rd edition PHB p 216.
SPELL_IDENTIFY 86
Identifies the single most basic function of a magic item, including how to activate that funciton. 3rd edition PHB p 216.
SPELL_IMPLOSION 87
Creates a destructive resonance in a corporeal creature's body. For each round the caster concentrates, he causes one creature to collapse in on itself, killing it. 3rd edition PHB p 216.
SPELL_IMPROVED_INVISIBILITY 88
The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus.
SPELL_INCENDIARY_CLOUD 89
Caster creates a cloud of smoke and embers that causes 4d6 points of fire damage each round to all creatures within the area of effect.
SPELL_INFERNO 446
New spell from the Shadows of Undrentide expansion. The caster causes a target to ignite into flame. Each round the target will suffer 2d6 points of fire damage.
SPELL_INFESTATION_OF_MAGGOTS 513
With but a touch, the caster infests a target with maggot-like creatures. They deal 1d4 points of temporary Constitution damage each round. Each round the subject makes a new Fortitude save. The spell ends if the target succeeds at its saving throw.
SPELL_INFLICT_CRITICAL_WOUNDS 435
New spell from the Shadows of Undrentide expansion. If the caster succeeds in striking an opponent with a touch attack, the target suffers 4d8 points of damage, + 1 point per caster level to a maximum of +20. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
SPELL_INFLICT_LIGHT_WOUNDS 432
New spell from the Shadows of Undrentide expansion. If the caster succeeds in striking an opponent with a touch attack, the target suffers 1d8 points of damage, + 1 point per caster level to a maximum of +5. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
SPELL_INFLICT_MINOR_WOUNDS 431
New spell from the Shadows of Undrentide expansion. If the caster succeeds in striking an opponent with a touch attack, the target suffers 1 point of damage. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
SPELL_INFLICT_MODERATE_WOUNDS 433
New spell from the Shadows of Undrentide expansion. If the caster succeeds in striking an opponent with a touch attack, the target suffers 2d8 points of damage, + 1 point per caster level to a maximum of +10. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
SPELL_INFLICT_SERIOUS_WOUNDS 434
New spell from the Shadows of Undrentide expansion. If the caster succeeds in striking an opponent with a touch attack, the target suffers 3d8 points of damage, + 1 point per caster level to a maximum of +15. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.
SPELL_INVISIBILITY 90
The target creature becomes invisible and impossible to detect using normal vision. Any attack or spellcasting action taken by the invisible creature will immediately cancel the invisibility.
SPELL_INVISIBILITY_PURGE 91
Removes invisibility from all invisible creatures and items within range.
SPELL_INVISIBILITY_SPHERE 92
Caster brings into being a zone of invisibility that travels with him for the duration of the spell. All allies within the spell's area of effect are rendered invisible, but not to each other. Those that leave the sphere are visible once more.
SPELL_IOUN_STONE_BLUE 557
UNKNOWN
SPELL_IOUN_STONE_DEEP_RED 558
UNKNOWN
SPELL_IOUN_STONE_DUSTY_ROSE 554
UNKNOWN
SPELL_IOUN_STONE_PALE_BLUE 555
UNKNOWN
SPELL_IOUN_STONE_PINK 559
UNKNOWN
SPELL_IOUN_STONE_PINK_GREEN 560
UNKNOWN
SPELL_IOUN_STONE_SCARLET_BLUE 556
UNKNOWN
SPELL_IRONGUTS 522
The target creature gains a +4 circumstance bonus on Fortitude saves against all poisons.
SPELL_ISAACS_GREATER_MISSILE_STORM 448
New spell from the Shadows of Undrentide expansion. A number of energy missiles (one per caster level but to a maximum of 20) appear and randomly target and hit any hostile creature in the area of effect. If there are more creatures than missiles, only the closest targets will be damaged. If there are more missiles than creatures, one of the creatures will be hit with multiple missiles. Each missile does 2d6 points of damage.
SPELL_ISAACS_LESSER_MISSILE_STORM 447
New spell from the Shadows of Undrentide expansion. A number of energy missiles (one per caster level but to a maximum of 10) appear and randomly target and hit any hostile creature in the area of effect. If there are more creatures than missiles, only the closest targets will be damaged. If there are more missiles than creatures, one of the creatures will be hit with multiple missiles. Each missile does 1d6 points of damage.
SPELL_KEEN_EDGE 539
Adds the Keen property to the targeted slashing melee weapon, increasing its critical threat range.
SPELL_KNOCK 93
Unlocks doors and containers sealed by conventional locks in a 150ft radius around the caster. Exceptionally complex locking mechanisms or magically sealed doors and containers are beyond the abilities of this spell.
SPELL_KOBOLD_JUMP 511
UNKNOWN
SPELL_LEGEND_LORE 376
Grants the caster a +10 bonus to Lore checks, +1 per 2 caster levels.
SPELL_LESSER_DISPEL 94
Attempts to strip all magical effects from a single target. It can also target a group of creatures, attempting to remove the most powerful spell effect from each creature. To remove an effect from a creature the caster makes a dispel check of 1d20, +1 per caster level (to a maximum of +5) against a DC of 11 + the spell effect's caster level.
SPELL_LESSER_MIND_BLANK 95
Renders the target creature immune to mind-affecting spells and spell-like effects, and removes all negative effects caused by such spells.
SPELL_LESSER_PLANAR_BINDING 96
This spell has two modes of operation: targeting a single outsider, or summoning a planar ally. Targeted outsiders are paralyzed for 1 round per 2 caster levels. The type of summoned ally is based on the caster's alignment:
Evil: Imp
Neutral: Red slaad
Good: Lantern archon
SPELL_LESSER_RESTORATION 97
Removes all magical, extraordinary, and supernatural effects that apply a penalty to ability scores, AC, attack and damage rolls, spell resistance, and saving throws. Will not remove the effects of a curse or a disease.
SPELL_LESSER_SPELL_BREACH 98
Strips an enemy mage of up to two magical defenses, including Spell Mantles, Globes of Invulnerability, Stoneskins, Premonition, Protection from Elements, Ghostly and Ethereal Visage, Mage Armor, Shadow Shield and Elemental Shield. This spell will also reduce the target creature's SR by 3 for ten rounds.
SPELL_LESSER_SPELL_MANTLE 99
Creates a barrier around the caster that absorbs all incoming spells and spell-like abilities. It can absorb up to 1d4+6 levels of spells before collapsing.
SPELL_LIGHT 100
Creates a small light source above the target creature's head. The light travels with the target and is capable of illuminating a small area. It can be cast on any item the character can equip to make it glow for the spells duration like a natural source of light.
SPELL_LIGHTNING_BOLT 101
Caster fires a bolt of lightning that passes through all creatures in a straight line from the caster. The bolt does 1d6 points of electricity damage per caster level, to a maximum of 10d6.
SPELL_MAGE_ARMOR 102
The selected target gains the following bonuses to his AC: +1 natural armor, +1 dodge, +1 deflection, and +1 enhancement. The dodge bonus stacks with other dodge bonuses to AC, but the other bonuses do not stack with bonuses of the same type.
SPELL_MAGIC_CIRCLE_AGAINST_CHAOS 103
UNKNOWN
SPELL_MAGIC_CIRCLE_AGAINST_EVIL 104
UNKNOWN
SPELL_MAGIC_CIRCLE_AGAINST_GOOD 105
UNKNOWN
SPELL_MAGIC_CIRCLE_AGAINST_LAW 106
UNKNOWN
SPELL_MAGIC_FANG 452
New spell from the Shadows of Undrentide expansion. This spell strengthens the caster's animal companion, giving it +1 to hit and +1 to damage. It also grants the creature the ability to strike as if it were a +1 weapon (so it can bypass other creature's damage reduction).
SPELL_MAGIC_MISSILE 107
A missile of magical energy darts forth from the caster's fingertip and unerringly strikes its target, dealing 1d4 + 1 points of damage. For every two levels of experience past 1st, the caster gains another missile (up to a maximum of 5 at 9th level). "Galstaff, you enter the door to the north…"
SPELL_MAGIC_VESTMENT 546
Empowers the touched armor or shield with a +1 AC bonus per 3 caster levels (maximum of +5).
SPELL_MAGIC_WEAPON 544
Empowers the touched weapon with a +1 enhancement bonus.
SPELL_MASS_BLINDNESS_AND_DEAFNESS 110
All enemies within a 10-ft radius are struck blind and deaf.
SPELL_MASS_CAMOFLAGE 455
New spell from the Shadows of Undrentide expansion. The misspelling in the spell name is Bioware’s, not mine. All allies in the area of effect gain a +10 bonus to their hide skill.
SPELL_MASS_CHARM 111
In the eyes of all non-allied creatures within the area of affect, the personal reputation of the caster is improved by 50%. The caster can charm up to twice his hit dice in creatures.
SPELL_MASS_HASTE 113
As haste, except that it affects multiple creatures. 3rd edition PHB p 226.
SPELL_MASS_HEAL 114
All allies within the area of effect are restored to full Hit Points. Healing spells have a reverse effect on undead, harming instead of healing them (undead are reduced to 1d4 Hit Points with this spell).
SPELL_MELFS_ACID_ARROW 115
A creature who is struck by the acid arrow suffers 2d4 points of damage and the acid lasts for another round for every three levels of the caster (up to a maximum of 7 rounds). 3rd edition PHB p 227.
SPELL_MESTILS_ACID_BREATH 523
Caster breathes forth a cone of acidic droplets. The cone inflicts 1d6 points of acid damage per caster level (maximum 10d6).
SPELL_MESTILS_ACID_SHEATH 524
Creates an acid shield around your person. Any creature striking you with its body does normal damage, but at the same time the attacker takes 1d6 points +2 points per caster level of acid damage.
SPELL_METEOR_SWARM 116
Causes everything within the area of effect to be pummeled by incoming meteors. All those caught in the destruction take 20d6 points of damage. All creatures within 5 feet of the caster are protected from the spell's effect.
SPELL_MIND_BLANK 117
Renders all allies within the area of effect immune to mind-affecting spells and effects. All negative mind-affecting effects are also removed from the target creatures.
SPELL_MIND_FOG 118
Creates a bank of blue fog that saps the will of all those who enter it. Victims take a -10 penalty on Will saving throws against mind-affecting spells and effects. This penalty persists for as long as the creature remains in the fog and for an additional 2d6 rounds upon leaving.
SPELL_MINOR_GLOBE_OF_INVULNERABILITY 119
A shimmering field of energy prevents all spells of level 3 or lower from affecting the caster.
SPELL_MONSTROUS_REGENERATION 525
For the duration of the spell, the target creature gains the ability to regenerate 3 Hit Points every round.
SPELL_MORDENKAINENS_DISJUNCTION 122
Attempts to strip all magical effects from a single target. It can also target a group of creatures, attempting to remove the two most powerful spell effects from each creature. To remove an effect, the caster makes a dispel check of 1d20, +1 per caster level (to a maximum of +40) against a DC of 11 + the spell effect's caster level. In addition to its ability to dispel effects, this spell also strips a single enemy of up to 6 magical defenses or a group of enemies of two spell protections each. Finally, the spell will lower the SR of all creatures within the area of effect by 10.

Affected spells include: Spell Mantles, Globes of Invulnerability, Stoneskins, Premonition, Protection from Elements, Ghostly and Ethereal Visage, Mage Armor, Shadow Shield and Elemental Shield.
SPELL_MORDENKAINENS_SWORD 123
Caster summons a powerful, sword-wielding helmed horror that acts as a faithful and loyal servant.
SPELL_NATURES_BALANCE 124
All enemies within the area of effect have their spell resistance lowered by 1d4 for every 5 caster levels. All allies within the area of effect are healed for 3d8 Hit Points, +1 point per caster level.
SPELL_NEGATIVE_ENERGY_BURST 370
All creatures caught in the area of effect take 1d8 points of negative energy damage, +1 per caster level, to a maximum of +20. All creatures caught in the area also lose 1 point of strength per 4 caster levels. Negative energy spells have a reverse effect on undead, healing instead of harming them.
SPELL_NEGATIVE_ENERGY_PROTECTION 125
Target creature is rendered immune to all negative energy attacks, including supernatural ability damage and level drains.
SPELL_NEGATIVE_ENERGY_RAY 371
A ray of negative energy slams into the target creature, doing 1d6 points of damage. After level 1, the spell does an additional 1d6 points of damage for every 2 caster levels, to a maximum of 5d6 at level 9. Negative energy spells have a reverse effect on undead, healing instead of harming them.
SPELL_NEUTRALIZE_POISON 126
Target creature has all traces of poison removed from their system.
SPELL_ONE_WITH_THE_LAND 420
New spell from the Shadows of Undrentide expansion. The caster forges a strong link with nature, gaining a +4 competence bonus to Animal Empathy, Hide, Move Silently, and Set Trap skills.
SPELL_OWLS_INSIGHT 438
Target gains an enhancement bonus to Wisdom equal to half the caster's level.
SPELL_OWLS_WISDOM 355
Target creature's Wisdom is increased by 1d4+1.
SPELL_PALADIN_SUMMON_MOUNT 818
UNKNOWN
SPELL_PHANTASMAL_KILLER 127
Caster conjures an image of utmost horror to strike down a single creature. The target may attempt a Will save to disbelieve the spell, avoiding all ill effects. Failing that, the target then makes a Fortitude save to avoid instant death. A successful save still inflicts 3d6 points of damage.
SPELL_PLANAR_ALLY 451
New spell from the Shadows of Undrentide expansion. An Outsider is summoned to assist the caster. The type of Outsider varies with the caster's alignment.
SPELL_PLANAR_BINDING 128
This spell has two modes of operation: targeting a single outsider, or summoning a planar ally. Targeted outsiders are paralyzed for 1 round per 2 caster levels. The type of summoned ally is based on the caster's alignment:
Evil: Succubus
Neutral: Green slaad
Good: Hound archon
SPELL_POISON 129
If the caster succeeds at a melee touch attack, the target must make a Fortitude save or suffer the effects of large scorpion venom (1d6 Strength damage on primary and secondary hits).
SPELL_POLYMORPH_SELF 130
Polymorphs the caster into another creature for the duration of the spell. Polymorphing a PC causes them to trigger the OnExit and OnEnter events (in that order).
SPELL_POWER_WORD_KILL 131
May be cast on a single creature or as an area effect. A targeted creature of up to 100 Hit Points is killed instantly. As an area effect, this spell will kill all creatures with fewer than 20 Hit Points, to a maximum total of 200 Hit Points.
SPELL_POWER_WORD_STUN 132
Automatically stuns a single target for a duration based on the target's Hit Points:
Under 50 Hit Points: 4d4 rounds
51-100 Hit Points: 2d4 rounds
101-150 Hit Points: 1d4 rounds
SPELL_POWERSTONE 507
UNKNOWN
SPELL_PRAYER 133
All allies within the area of effect gain +1 to attack and damage rolls, skill checks, and saving throws. Enemies receive -1 penalties to the same.
SPELL_PREMONITION 134
Premonition allows the caster to see a few moments into the future. This grants him damage reduction 30/+5, and absorbs 10 points of melee damage per caster level before collapsing.
SPELL_PRISMATIC_SPRAY 135
All creatures within the area of effect randomly experience 1 or 2 of the following effects:
20 fire damage
40 acid damage
80 electrical damage
Struck with Bebilith Venom poison
Paralyzed for 10 rounds
Confused for 10 rounds
Struck dead
SPELL_PROTECTION__FROM_CHAOS 136
UNKNOWN
SPELL_PROTECTION_FROM_ELEMENTS 137
The target creature gains damage resistance 30/- against all elemental forms of damage. The spell ends after absorbing 40 points of damage from any single elemental type.
SPELL_PROTECTION_FROM_EVIL 138
UNKNOWN
SPELL_PROTECTION_FROM_GOOD 139
UNKNOWN
SPELL_PROTECTION_FROM_LAW 140
UNKNOWN
SPELL_PROTECTION_FROM_SPELLS 141
Within the area of effect, up to one ally per 4 caster levels receives a +8 bonus on all saving throws against spells.
SPELL_QUILLFIRE 425
New spell from the Shadows of Undrentide expansion. The caster throws poisonous quills at a target, doing 1d8 points of damage (+1 per 2 levels of the caster - max +5), plus inflicting Scorpion Venom on the target if they fail a Fortitude save.
SPELL_RAISE_DEAD 142
Returns one target corpse to life. The raised character returns to life with only 1 Hit Point.
SPELL_RAY_OF_ENFEEBLEMENT 143
The target creature takes 1d6 Strength damage, plus 1 per 2 caster levels, to a maximum of 11 damage.
SPELL_RAY_OF_FROST 144
Does 1d4 + 1 cold damage to a single target creature.
SPELL_REGENERATE 374
For the duration of the spell, the target creature gains the ability to regenerate 6 Hit Points every round.
SPELL_REMOVE_BLINDNESS_AND_DEAFNESS 145
All allies within the area of effect are cured of blindness and deafness.
SPELL_REMOVE_CURSE 146
All curses and curse effects are removed from the target creature.
SPELL_REMOVE_DISEASE 147
All diseases and disease effects are removed from the target creature.
SPELL_REMOVE_FEAR 148
All fear effects are removed from allies within the area of effect. The targets also gain a +4 bonus to saving throws against fear spells and effects for the duration of the spell.
SPELL_REMOVE_PARALYSIS 149
All paralysis and hold effects are removed from allies within the area of effect.
SPELL_RESIST_ELEMENTS 150
The target creature gains damage resistance 20/- against all elemental forms of damage. The spell ends after absorbing 30 points of damage from any single elemental type.
SPELL_RESISTANCE 151
Grants the target creature a +1 bonus to all saving throws.
SPELL_RESTORATION 152
Removes all magical, extraordinary and supernatural effects that apply a penalty to ability scores, Armor Class, attack and damage rolls, spell resistance, saving throws and damage immunity. This spell also removes all level drain, blindness and deafness effects. Will not remove the effects of a curse or a disease.
SPELL_RESURRECTION 153
Returns a single target corpse to life with full Hit Points.
SPELL_ROD_OF_WONDER 499
UNKNOWN
SPELL_SANCTUARY 154
The caster's or the person's, touched by the caster, presence is completely ignored by nearby creatures for the duration of the spell.
SPELL_SCARE 155
Target creature with 5 Hit Dice or less is afflicted with fear and suffers a -2 morale check to attack, damage and saving rolls.
SPELL_SCINTILLATING_SPHERE 526
Caster unleashes a crackling electric projectile that explodes upon all within the area of effect for 1d6 points of electric damage per caster level, to a maximum of 10d6.
SPELL_SEARING_LIGHT 156
The caster directs a beam of white-hot light at a single target. The damage is based on the target's racial type:
Undead: 1d8 per caster level, to a maximum of 10d8
Construct: 1d6 for every 2 caster levels, to a maximum of 5d6
Other: 1d8 per 2 caster levels, to a maximum of 5d8
SPELL_SEE_INVISIBILITY 157
The target creature is able to see all invisible creatures within his line of sight.
SPELL_SHADES_CONE_OF_COLD 340
UNKNOWN
SPELL_SHADES_FIREBALL 341
UNKNOWN
SPELL_SHADES_STONESKIN 342
UNKNOWN
SPELL_SHADES_SUMMON_SHADOW 324
UNKNOWN
SPELL_SHADES_WALL_OF_FIRE 343
UNKNOWN
SPELL_SHADOW_CONJURATION_DARKNESS 345
UNKNOWN
SPELL_SHADOW_CONJURATION_INIVSIBILITY 346
UNKNOWN
SPELL_SHADOW_CONJURATION_MAGE_ARMOR 347
UNKNOWN
SPELL_SHADOW_CONJURATION_MAGIC_MISSILE 348
UNKNOWN
SPELL_SHADOW_CONJURATION_SUMMON_SHADOW 344
UNKNOWN
SPELL_SHADOW_DAZE 475
New spell from the Shadows of Undrentide expansion. Fires the script x0_S2_Daze. Description from header of that script “Will save or be dazed for 5 rounds.”
SPELL_SHADOW_EVADE 477
New spell from the Shadows of Undrentide expansion. Fires the script X0_S2_ShadEvade. Description from header of that script Gives the caster the following bonuses Level 4 5% concealment 5/+1 DR +1 AC Level 6 10% concealment 5/+2 DR +2 AC Level 8 15% concealment 10/+2 DR +3 AC Level 10 20% concealment 10/+3 DR +4 AC Lasts 5 rounds
SPELL_SHADOW_SHIELD 160
The caster is shrouded in a cloak of shadow that protects them with the following effects:
+5 natural AC bonus
10 / +3 Damage reduction
Immunity to instant death effects
Immunity to Necromancy spells
Immunity to Negative Engergy Damage
SPELL_SHAPECHANGE 161
The caster is temporarily transformed into one of several fearsome creatures of destruction. Possible forms include: Red Dragon, Fire Giant, Balor, Death Slaad, or Iron Golem.
SPELL_SHELGARNS_PERSISTENT_BLADE 534
The caster summons a dagger that acts as a faithful and loyal servant.
SPELL_SHIELD 417
New spell from the Shadows of Undrentide expansion. The caster gains a +4 bonus to AC. As well, the caster is immune to the spell magic missile for the duration of the shield.
SPELL_SHIELD_OF_FAITH 450
New spell from the Shadows of Undrentide expansion. The target gains a +2 deflection bonus to their armor class, with an additional +1 bonus for every six levels of the caster (maximum of +5).
SPELL_SHIELD_OF_LAW 162
UNKNOWN
SPELL_SILENCE 163
Creates a zone of silence around the target creature, preventing all within the area of effect from casting spells with verbal components. If cast on an ally, no saving throws or spell resistance checks are necessary.
SPELL_SLAY_LIVING 164
The target must make a Fortitude save or die. Even if the saving throw is successful, the target takes 3d6 points of negative energy damage, +1 point per caster level.
SPELL_SLEEP 165
Causes 4 + 1d4 HD of creatures to fall into a comatose slumber, beginning with those with the fewest HD. Creatures with 5 or more HD are unaffected.
SPELL_SLOW 166
All enemy creatures within the area of effect have their movement lowered by 50% and lose a single attack per round.
SPELL_SOUND_BURST 167
All creatures within the area of effect take 1d8 points of damage and must make a Will save or be stunned for 2 rounds.
SPELL_SPELL_MANTLE 169
Creates a barrier around the caster that absorbs all incoming spells and spell-like abilities. It can absorb up to 1d8+8 spell levels before collapsing.
SPELL_SPELL_RESISTANCE 168
The target creature has its spell resistance set to 12, +1 per caster level. If the target already had a higher spell resistance, this spell has no effect.
SPELL_SPELLSTAFF 508
UNKNOWN
SPELL_SPHERE_OF_CHAOS 170
UNKNOWN
SPELL_SPIKE_GROWTH 454
New spell from the Shadows of Undrentide expansion. Covers the terrain with small spikes. Any creature will suffer 1d4 points of damage each round that they remain within the afflicted area. These spikes can damage the victim's legs, so that even once they are free of the spike growth, their movement rate is slowed for a day.
SPELL_STINKING_CLOUD 171
All creatures caught within the area of effect are dazed. These effects last as long as they remain within the cloud and for 1 round after they leave.
SPELL_STONE_BONES 527
Causes the target undead to gain a +3 natural armor class bonus, due to the thickening of its bones.
SPELL_STONE_TO_FLESH 486
New spell from the Shadows of Undrentide expansion. This spell restores a petrified creature to its normal state, restoring life and goods.
SPELL_STONEHOLD 547
Creates a cloud that paralyzes any creatures inside of it, encasing them in stone for 1d6 rounds.
SPELL_STONESKIN 172
Grants the target creature damage reduction 10/+5. The spell absorbs 10 points of melee damage per caster level, to a maximum of 100, before collapsing.
SPELL_STORM_OF_VENGEANCE 173
The area around the caster is blasted by lightning and acidic rain. Each round, all enemies within the area of effect take 3d6 points of acid damage. Those who fail a Reflex save take an additional 3d6 points of electrical damage and are stunned for one round.
SPELL_SUMMON_CREATURE_I 174
Summons a dire badger to be a faithful and loyal servant.
SPELL_SUMMON_CREATURE_II 175
Summons a dire boar to be a faithful and loyal servant.
SPELL_SUMMON_CREATURE_III 176
Summons a dire wolf to be a faithful and loyal servant.
SPELL_SUMMON_CREATURE_IV 177
Summons a dire spider to be a faithful and loyal servant.
SPELL_SUMMON_CREATURE_V 179
Summons a dire bear to be a faithful and loyal servant.
SPELL_SUMMON_CREATURE_VI 180
Summons a dire tiger to be a faithful and loyal servant.
SPELL_SUMMON_CREATURE_VII 181
Summons a random huge elemental to be a faithful and loyal servant.
SPELL_SUMMON_CREATURE_VIII 182
Summons a random greater elemental to be a faithful and loyal servant.
SPELL_SUMMON_CREATURE_IX 178
Summons a random elder elemental to be a faithful and loyal servant.
SPELL_SUMMON_SHADOW 476
New spell from the Shadows of Undrentide expansion. Fires the script X0_S2_ShadSum. Description from header of that script “PRESTIGE CLASS VERSION. Spell powerful ally from the shadow plane to battle for the wizard.”
SPELL_SUNBEAM 183
The caster summons a globe of divine radiance to blind and burn those within the area of effect. Undead take 1d6 points of divine damage per caster level, to a maximum of 20d6. All other monster types take 3d6 points of divine damage, and are blinded for 3 rounds. A successful Reflex save halves the damage for undead and voids blindness for others.
SPELL_SUNBURST 427
New spell from the Shadows of Undrentide expansion. A brilliant explosion occurs where the caster directs causing 1d6 points of damage per caster level to all undead creatures to a maximum of 25d6 (6d6 points of damage to creatures that are not undead). Vampires are destroyed instantly if they fail a Reflex saving throw. All enemies in the area of effect must also make a successful Reflex saving throw or be blinded permanently (the blindness can only be magically removed).
SPELL_TASHAS_HIDEOUS_LAUGHTER 457
New spell from the Shadows of Undrentide expansion. If the target fails their saving throw they will begin laughing hysterically. They will be unable to defend themselves until the spell wears off. A creature whose racial type is different from the caster's gains a +4 bonus on its saving throw because humor doesn't 'translate' well.
SPELL_TENSERS_TRANSFORMATION 184
The caster becomes an engine of destruction, gaining a +1 attack bonus for every 2 caster levels, a +4 natural armor AC bonus, 20 Strength, 22 Dexterity, 18 Constitution, +5 to their Fortitude saving throws, and +1d6 additional Hit Points per caster level.
SPELL_TIME_STOP 185
The caster is able to defy the sands of time, casting spells, moving about, and attacking normally while the rest of the world appears suspended, as if in stasis.
SPELL_TRAP_ARROW 487
New spell from the Shadows of Undrentide expansion. Fires the script x0_s3_arrow. Description from header of that script "Fires arrow(s) at the target and surrounding targets with increasing damage and attack bonuses for higher caster level."
SPELL_TRAP_BOLT 488
New spell from the Shadows of Undrentide expansion. Fires the script x0_s3_bolt. Description from header of that script “Launches a crossbow bolt at a single target, with increasing attack and damage penalties at higher levels.”
SPELL_TRAP_DART 493
New spell from the Shadows of Undrentide expansion. Fires the script x0_s3_dart. Description from header of that script “Shoots a dart at the target. The dart animation is produced by the projectile specifications for this spell in the spells.2da file, so this merely does a check for a hit and applies damage as appropriate.”
SPELL_TRAP_SHURIKEN 494
New spell from the Shadows of Undrentide expansion. Fires the script x0_s3_shurik. Description from header of that script “Shoots a shuriken at the target. The shuriken animation effect is produced by the projectile settings in spells.2da; this impact script merely does the hit check and applies the damage.”
SPELL_TRUE_SEEING 186
The target creature can see through Sanctuary and Invisibility effects, and automatically spots hiding opponents.
SPELL_TRUE_STRIKE 415
New spell from the Shadows of Undrentide expansion. Through magical intuition the caster gains a +20 bonus to attack rolls.
SPELL_TYMORAS_SMILE 478
New spell from the Shadows of Undrentide expansion. Fires the script x0_s2_HarpSmile. Description from header of that script “+2 luck bonus on all saving throws for 5 turns.”
SPELL_UNDEATH_TO_DEATH 528
Slays 1d4 HD worth of undead creatures per caster level (maximum 20d4). Creatures with the fewest HD are affected first; among creatures with equal HD, those closest to the point of origin of the burst are affected first.
SPELL_UNDEATHS_ETERNAL_FOE 444
New spell from the Shadows of Undrentide expansion. All allies in the area of effect will receive the following bonuses: immunity to negative damage, immunity to level/energy drain, immunity to ability score decreases, immunity to poisons, and immunity to diseases.
SPELL_UNHOLY_AURA 187
UNKNOWN
SPELL_VAMPIRIC_TOUCH 188
The target creature takes 1d6 points of damage for every 2 caster levels (maximum 10d6). This damage is then applied to the caster's hit points as a temporary bonus. You can't gain more temporary hit points than what is required to kill the target (target's current hit points +10).
SPELL_VINE_MINE 529
The caster must select one of the following effects that will be created in the targeted area:
- entangle (as the spell)
- hamper movement (movement speed is halved)
- camouflage (add +4 competence bonus on Hide checks)
SPELL_VINE_MINE_CAMOUFLAGE 532
UNKNOWN
SPELL_VINE_MINE_ENTANGLE 530
UNKNOWN
SPELL_VINE_MINE_HAMPER_MOVEMENT 531
UNKNOWN
SPELL_VIRTUE 189
The target creature gains 1 temporary hit point above his maximum total.
SPELL_WAIL_OF_THE_BANSHEE 190
All enemies within the area of effect must succeed at a Fortitude save or die, to a maximum of 1 enemy per caster level.
SPELL_WALL_OF_FIRE 191
Creates a curtain of fire that deals 4d6 points of fire damage to any creature that attempts to pass through it.
SPELL_WAR_CRY 373
The caster lets out a powerful shout that grants the Bard a +2 bonus to attack and damage. All enemies within the area of effect are stricken with fear.
SPELL_WEB 192
Sticky strands cling to all creatures within the area of effect, entangling them. Creatures who make their save can move, but at a reduced rate dependent on their Strength.
SPELL_WEIRD 193
A horrible phantasm rises to stand before enemy creatures in the area of effect, causing them to make a Will save. If they fail, the phantasm touches them and they must now make a Fortitude saving throw. If this saving throw fails, the creature dies. Those who succeed the Fortitude save still take 3d6 points of damage. Creatures with less than 4 HD automatically die, without any saving throws.
SPELL_WORD_OF_FAITH 194
A wave of divine energy blasts all enemy creatures within the area of effect. All enemies within the area are stunned for 1 round per 2 caster levels. Those with 4 Hit Dice or less are killed instantly. Any hostile summoned creatures are returned to their home planes.
SPELL_WOUNDING_WHISPERS 441
New spell from the Shadows of Undrentide expansion. The caster is surrounded with whispers that injure any creature that hits the caster for 1d6 + 1 / level points of sonic damage.


See Also

functions: 

TriggerProjectileTrap


author: NWN Lexicon Group, editor: Mistress