Creates a talent that corresponds to an associated D&D feat.
Creates a talent out of a feat constant. This is used in conjunction with various talent abilities to determine the best action the AI should attempt.
This should not be used - it doesn't currently work.
It should do the same as ActionUseFeat(), but currently is broken and using it doesn't work in anyway whatsoever. Definitely use ActionUseFeat() until it is fixed or removed.
Currently, anytime this is used, it is invalid and if passed into ActionUseTalent, it will result in the NPC not doing anything and standing there.
author: Jody Fletcher, editor: Jasperre