Vfx beam

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VFX_BEAM_* Constant Group

Beams fire in a straight line towards their targets. These constants are actually integers which can be found in nwscript.nss and refer to row numbers in the file visualeffects.2da - this file also contains visual effects for which there are no constants. If you want to use one of those, just use EffectVisualEffect(XXX) where XXX is the rownumber.



Constants

Constant Value Description
VFX_BEAM_BLACK 485
Description: Another color beam attack.
Location: Body
Colors: Black, negative

Beam.black.jpg

VFX_BEAM_CHAIN 484
Description: A non-moving normal metal chain, no sound.
Location: Body
Color: Chain

Beam.chain.jpg

VFX_BEAM_COLD 211
Description: A beam of frost from the source to target.
Location: Body
Colors: Blue, white

Beam.bmcold.jpg

VFX_BEAM_DISINTEGRATE 447
Description:
Location:
Colors:

Beam disintegrate.jpg

VFX_BEAM_EVIL 214
Description: A beam of evil from the source to target.
Location: Body
Colors: Red, white

Beam.bmevil.jpg

VFX_BEAM_FIRE 210
Description: A beam of fire from the source to target.
Location: Body
Colors: Fire, yellow

Beam.bmfire.jpg

VFX_BEAM_FIRE_LASH 216
Description: Two lashing whips of fire from source to target.
Location: Body
Colors: Fire, yellow

Beam.bmfirelash.jpg

VFX_BEAM_FIRE_W 482
Description: A larger/more firey version of VFX_BEAM_FIRE.
Location: Body
Colors: Fire, yellow

Beam.firew.jpg

VFX_BEAM_FIRE_W_SILENT 483
Description: Another color beam attack.
Location: Body
Colors: Fire, yellow

Beam.silentfire.jpg

VFX_BEAM_HOLY 212
Description: A divine beam from source to target.
Location: Body
Color: Yellow

Beam.holy.jpg

VFX_BEAM_LIGHTNING 73
Description: A beam of lightning from the source to target.
Location: Body
Colors: Blue, white

Beam.bmlightning.jpg

VFX_BEAM_MIND 213
Description: A beam of mental power from the source to target.
Location: Body
Colors: Purple, white

Beam.bmmind.jpg

VFX_BEAM_ODD 215
Description: Another color beam attack.
Location: Body
Colors: Purple, white

Beam.bmodd.jpg

VFX_BEAM_SILENT_COLD 309
Description: A beam of frost from the source to target. Like VFX_BEAM_COLD, but without sound.
Location: Body
Colors: Blue, white

Beam.bmcold.jpg

VFX_BEAM_SILENT_EVIL 312
Description: A beam of evil from the source to target. Like VFX_BEAM_EVIL, but without sound.
Location: Body
Colors: Red, white

Beam.bmevil.jpg

VFX_BEAM_SILENT_FIRE 308
Description: A beam of fire from the source to target. Like VFX_BEAM_FIRE, but without sound.
Location: Body
Colors: Fire, yellow

Beam.bmfire.jpg

VFX_BEAM_SILENT_HOLY 310
Description: A divine beam from source to target. Like VFX_BEAM_HOLY, but without sound.
Location: Body
Color: Yellow

Beam.holy.jpg

VFX_BEAM_SILENT_LIGHTNING 307
Description: A beam of lightning from the source to target. Like VFX_BEAM_LIGHTNING, but without sound.
Location: Body
Colors: Blue, white

Beam.bmlightning.jpg

VFX_BEAM_SILENT_MIND 311
Description: A beam of mental power from the source to target. Like VFX_BEAM_MIND, but without sound.
Location: Body
Colors: Purple, white

Beam.bmmind.jpg

VFX_BEAM_SILENT_ODD 313
Description: Another color beam attack. Like VFX_BEAM_ODD, but without sound.
Location: Body
Colors: Purple, white

Beam.bmodd.jpg


See Also

functions: 

EffectBeam

constants: 

VFX_IMP_*



author: NWN Lexicon Group, editor: Kookoo, Mistress