aSetPLocalInt(object, string, int)
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Sets a local integer on each of the party members.
void aSetPLocalInt(
object oPC,
string sLocalName,
int nValue
);
Parameters
- oPC
- The PC or a member of the PC's party.
- sLocalName
- Name of the variable to be stored.
- nValue
- Value of the integer variable to be stored.
Description
This function sets a local variable named sLocalName to nValue on each of the players that are in oPC's party. This function essentially performs a SetLocalInt(object, string, int) on each member of the party.
Remarks
Found in nw_j_assassin.nss, and used to make plots more multi-player friendly.
Requirements
#include "nw_j_assassin"
Version
1.28
See Also
| functions: | SetPLocalInt, aGetPLocalInt |
author: Michael Nork, editor: Charles Feduke