AnimActionPlayRandomGoodbye(int)

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Play a random farewell.

void AnimActionPlayRandomGoodbye(
    int nHDiff
);

Parameters

nHDiff
The speaker's HitDice minus the HitDice of the creature being spoken too.


Description

Play a random farewell animation and possibly voicechat. If a negative hit dice difference is passed in, the caller will bow.


Requirements

#include "x0_i0_anims"


See Also

functions:

AnimActionPlayRandomGreeting


author: Baragg, editor: Mistress