Category:Beginning Scripting
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Beginning Scripting
Starter scripting tutorials.
| Title | Brief Description |
|---|---|
| BubaDragons guide to NWNScript Debugging | |
| First in a series of tutorials teaching the fundamentals of writing NWNScript to a complete beginner. | |
| Second in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Third in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Fourth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Fifth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Sixth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Seventh in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
| Eighth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. | |
|
Celowin - Part IX: Functions that Return, Default Parameters, Libraries |
Ninth in a series of tutorials teaching the fundamentals of NWNScript programming to a complete beginner. |
| A list of some reasons why the compiler will produce certain error messages and how to fix them. | |
| Information on how to set and retrieve variables on objects so they maintain state. | |
| A short explanation of how to place and setup hidden doors. | |
| A quick demonstration of how to set up a Stone of Recall in your module. | |
| A guide to using Tag Based Scripting, including a short demonstration. | |
| Provides insights to problems most often encountered by script writers making a module. |
Pages in category "Beginning Scripting"
The following 17 pages are in this category, out of 17 total.
C
- Celowin - Part I The Basics
- Celowin - Part II Local Variables
- Celowin - Part III Conditionals
- Celowin - Part IV User Defined Events
- Celowin - Part IX Functions that Return Default Parameters Libraries
- Celowin - Part V Learning on Your Own Non-NPC Scripts
- Celowin - Part VI Loops
- Celowin - Part VII Scripting for Items
- Celowin - Part VIII Functions
- Compiler Error Messages