CreateGenericHeavyArmor
From NWN Lexicon
Jump to navigationJump to search
CreateGenericHeavyArmor(object, object, int)
Spawns in a Piece of Generic Heavy Armor as part of the random treasure distribution.
void CreateGenericHeavyArmor(
object oTarget,
object oAdventurer,
int nModifier = 0
);
Parameters
- oTarget
- Container to create the item in
- oAdventurer
- a Player object
- nModifier
- Modifier to oAdventurer's level (Default: 0)
Description
Creates a Piece of Generic Heavy Armor, based on the level of the PC opening the container, as part of the NWN Treasure Distribution System.
Remarks
Found in nw_o2_coninclude
This can be used to create the item in any object with an inventory.
Requirements
#include " nw_o2_coninclude "
Version
1.61
See Also
author: Michael Nork, editor: Lilac Soul