CreateGold
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CreateGold(object, object, int, int)
Spawns in Gold as part of the random treasure distribution.
void CreateGold(
object oTarget,
object oAdventurer,
int nTreasureType,
int nModifier = 0
);
Parameters
oTarget
Container to create the item in
oAdventurer
a Player object
nTreasureType
Type of treasure to be created
nModifier
PC Level modifier (Default: 0)
Description
Creates Gold, based on the level of the PC opening the container + the nModifier, as part of the NWN Treasure Distribution System.
At least 1gp is always spawned.
Remarks
Found in nw_o2_coninclude.nss
This can be used to create the item in any object with an inventory.
Requirements
#include " nw_o2_coninclude "
Version
1.61
See Also
author: Michael Nork, editor: Lilac Soul