CreateTrapKit
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CreateTrapKit(object, object, int)
Spawns in a Trap Kit as part of the random treasure distribution.
void CreateTrapKit(
object oTarget,
object oAdventurer,
int nModifier = 0
);
Parameters
oTarget
Container to create the item in
oAdventurer
A Player Object
nModifier
Modifier (Default: 0)
Description
Creates a Trap Kit, based on the level of the PC opening the container, as part of the NWN Treasure Distribution System.
Remarks
Found in: nw_o2_coninclude.nss
This can be used to create the item in any object with an inventory.
Requirements
#include " nw_o2_coninclude "
Version
1.61
See Also
author: Michael Nork, editor: Lilac Soul