doAura(int, int, int, int)
From NWN Lexicon
Jump to navigationJump to search
Used in the alignment aura spells.
void doAura(
int nAlign,
int nVis1,
int nVis2,
int nDamageType
);
Parameters
- nAlign
- ALIGNMENT_* (ALIGNMENT_ALL, ALIGNMENT_EVIL or ALIGNMENT_GOOD)
- nVis1
- The first visual effect to be applied.
- nVis2
- The second visual effect to be applied.
- nDamageType
- Damage type to have for the damage shield DAMAGE_TYPE_*
Description
Used in the alignment aura spells (unholy and holy).
Remarks
The duration takes into account if the calling object has the extend spell feat
Effects granted versus nAlign: +4 AC (Deflection) bonus, +4 saving throws, immunity to mind spells, +25 spell resistance, and 1d8+6 nDamageType damage shield.
Requirements
#include " x0_i0_spells "
Known Bugs
See VersusAlignmentEffect for the fact spell resistance is not per-alignment.
See Also
| constants: |
author: Mistress