GetDidDie
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GetDidDie()
TRUE if the player has died.
int GetDidDie();
Description
Returns TRUE if the player has died and sets a variable so the next call to this function will return FALSE.
Remarks
Function found in nw_i0_henchman.nss on line 79.
Requirements
#include " nw_i0_henchman "
Version
1.22
See Also
| functions: |
author: John Shuell