GetForwardFlankingRightLocation
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GetForwardFlankingRightLocation(object)
Returns location to the forward right flank of the target
void GetForwardFlankingRightLocation(
object oTarget
);
Parameters
oTarget
Target to flank
Description
Returns location to the forward right flank of the target and facing the same way as the target.
Calls
float fDir = GetFacing(oTarget);
float fAngle = GetHalfRightDirection(fDir);
return GenerateNewLocation(oTarget, DISTANCE_MEDIUM, fAngle, fDir);
Requirements
#include " x0_i0_position "
Version
1.61
See Also
| constants: |
author: Michael Nork