GetTrapFlagged
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GetTrapFlagged(object)
Determine if a specific trap has been set as visible to all creatures.
int GetTrapFlagged(
object oTrapObject
);
Parameters
oTrapObject
a placeable, door or trigger
Description
Returns TRUE if trap has been flagged as visible to all creatures in game.
Version
1.22
See Also
| functions: | |
| events: |
author: Jody Fletcher