LootInventory
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LootInventory(object, object)
Strip everything droppable in the regular, non-equipped, inventory.
void LootInventory(
object oVictim,
object oCorpse
);
Parameters
oVictim
The object to take the inventory items from.
oCorpse
Placeable corpse object to receive the looted items.
Description
Strip everything droppable in the regular, non-equipped, inventory.
Remarks
Only valid items that can be dropped will be looted.
Requirements
#include " x0_i0_corpses "
Version
???
See Also
| functions: |
author: Mistress