NuiWindow(json, json, json, json, json, json, json, json )
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Create a NUI window inline for the given player.
// -----------------------
// Window
// Special cases:
// * Set the window title to JsonBool(FALSE), Collapse to JsonBool(FALSE) and bClosable to FALSE
// to hide the title bar.
// Note: You MUST provide a way to close the window some other way, or the user will be stuck with it.
// * Set a minimum size constraint equal to the maximmum size constraint in the same dimension to prevent
// a window from being resized in that dimension.
json // Window
NuiWindow(
json jRoot, // Layout-ish (NuiRow, NuiCol, NuiGroup)
json jTitle, // Bind:String
json jGeometry, // Bind:Rect Set x and/or y to -1.0 to center the window on that axis
// Set x and/or y to -2.0 to position the window's top left at the mouse cursor's position of that axis
// Set x and/or y to -3.0 to center the window on the mouse cursor's position of that axis
json jResizable, // Bind:Bool Set to JsonBool(TRUE) or JsonNull() to let user resize without binding.
json jCollapsed, // Bind:Bool Set to a static value JsonBool(FALSE) to disable collapsing.
// Set to JsonNull() to let user collapse without binding.
// For better UX, leave collapsing on.
json jClosable, // Bind:Bool You must provide a way to close the window if you set this to FALSE.
// For better UX, handle the window "closed" event.
json jTransparent, // Bind:Bool Do not render background
json jBorder, // Bind:Bool Do not render border
json jAcceptsInput = // Bind:Bool Set JsonBool(FALSE) to disable all input.
JSON_TRUE, // All hover, clicks and keypresses will fall through.
json jSizeConstraint = // Bind:Rect Constrains minimum and maximum size of window.
JSON_NULL, // Set x to minimum width, y to minimum height, w to maximum width, h to maximum height.
// Set any individual constraint to 0.0 to ignore that constraint.
json jEdgeConstraint = // Bind:Rect Prevents a form from being rendered within the specified margins.
JSON_NULL, // Set x to left margin, y to top margin, w to right margin, h to bottom margin.
// Set any individual constraint to 0.0 to ignore that constraint.
json jFont = JSON_STRING // Bind:String Override font used on window, including decorations. See NuiStyleFont() for details.
);
Parameters
- jRoot
- jTitle
- jGeometry
- jResizable
- jCollapsed
- jClosable
- jTransparent
- jBorder
- jAcceptsInput
- jSizeConstraint
- jEdgeConstraint
- jFont
Description
Create a NUI window inline for the given player.
Remarks
- The token is a integer for ease of handling only. You are not supposed to do anything with it, except store/pass it.
- See nw_inc_nui.nss for full documentation.
- Returns the window token on success (>0), or 0 on error.
- For the special case this must be done on NuiWindow creation and can't be done though SetBind
Version
This function was added in 1.85.8193.31 of NWN:EE.
Example
See Also
| functions: |